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Modiphius Previews Winter of Atom Campaign Book for Fallout RPG

A promotional image for "Fallout: The Roleplaying Game" by Modiphius. The left side has text, "Did you wish for a nuclear winter?" and the right side reveals a snowy, post-apocalyptic cityscape from the Winter of Atom, with two figures walking under a bridge.

Modiphius has announced Winter of Atom, their first campaign book for the Fallout RPG. If you’re wanting to get just a little look inside of it, you can with this preview about what you can expect.

From the website:

It’s an incredibly exciting time to be a Fallout tabletop RPG fan, as we get closer to the release of Winter of Atom, our campaign book for the Fallout roleplaying game. As the author of both the adventure in the back of the core rulebook ‘A Bang and a Whimper’ and ‘Once Upon a Time in the Wasteland’ we enlisted Donathin Frye once again to not only take the lead on the project, but to assemble a team full of awesome writing talent and passion for the Fallout universe, including Gabe Hicks, Jacky Leung, Chelsea ‘Dot’ Steverson, Chris Bissette, and designer on the classic Fallout games Jesse Heinig.

From the outset, the team wanted to ensure that Winter of Atom felt like a Fallout game, with a main quest running through the whole campaign, but with tons of opportunities for side quests and exploration. The first part of the campaign, starting with the adventure ‘The Train Job’, has a broad scope, requiring player characters to define their objectives and explore as they see fit. As the chapter advances, the main quests narrow in focus to channel the PCs into the growing conflict within the Commonwealth. This eventually leads them into ‘The Winter War’ where they’ll be defending settlements around the Commonwealth from a rogue sect of the Church of the Children of Atom and their dangerous, charismatic leader the “Son of Atom”.

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