In the far-off distant future, the Worshipful Company of Stillfleeters pretty much runs the show, being in control of vast tracts of space through their corporate means. In Stillfleet, you’ll play an employee of the Co., heading out into the dark to find various artifacts from the many civilizations that have risen and fallen throughout the endless eons. This new sci-fi rpg is up on Kickstarter now.
From the campaign:
Stillfleet is its own timespace paradox: an acid-trip of a good time, built on a foundation of political tension between the Co. and its medieval market-worlds… It’s a rules-light system with hundreds of options for powers. It’s a genre-vaporizing work of science fiction that you can hack apart and make your own.
As heard on the real-play podcast Fun City, the tabletop roleplaying game Stillfleet casts the characters in the roles of employees of the greedy, human-run Worshipful Company of Stillfleeters (the Co., always capitalized) headquartered in an alien space station in the far future—a sea slug of black stone called Spindle, kilometers tall…
Over the æons, many human and alien civilizations have risen and fallen in the void, littering Terra and countless other worlds and world-ships with glittering layers of technological ruins—some useful, some dangerous, all valuable to the Co.’s Archive.
For three hundred years (Terrasol Standard Time), the Co. has amassed a wealth of technological power, and today its anonymous directors effectively govern across its so-called “provinces” a few billion sapients (intelligent beings—primarily different groups of humans and giant cricket-like bugs named wetans). The inhabitants of the worlds beyond Spindle remain locked in unequal trade agreements, benefitting little from the Co.’s “voidmining.”
The campaign’s over 2x funded with 29 days left to go.