
The game seats 1-5 players, with each player in control of their own Zero Agent. Every Agent has a unique set of skills that they're good at, and various special abilities different from the others. The computers that the Agents need to hack and the guards that are there to keep them from doing it are spawned at random from the dice the players roll during their turn. But don't worry, as you fight on, you'll find new weapons that you can potentially fuse together to create new and more powerful ones.
The campaign's around 3x funded, but only has just over a day to go. So if you want in, you'd better hurry and go now.
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