From the campaign:
Imagined by Finish visionary and tabletop RPG enthusiast Jere Manninen, the World of Alessia is a step into a truly fantastic future. Alessia casts off the traditional fantasy assumptions and introduces players to a wider world with a host of new species, technology, powers, and places to explore - for both Starfinder and 5e.
The World of Alessia is a high-fantasy campaign setting that combines Wuxia, science fiction, and magic-driven technology. It is a massive world where magic and technology coexist peacefully, impacting every aspect of life, from the Healing Houses of Sillias to the Great Towers of Xin. It is a land where Fyrean Genies meet with Asrian Wardens and The Gangs of Khatu push their Drifters across the desert sands, seeking resources and victims of every kind.
The World of Alessia Campaign Primer is a comprehensive introduction to Alessia. The primer includes details on the world of Alessia, its threats, the factions that drive its politics, and the many people who walk Alessia's streets.
Beautifully illustrated with full-color art, the World of Alessia Campaign Primer will inspire GMs while providing players with a host of new options to take their 5e or Starfinder game to the next level.
The World of Alessia Campaign Primer brings you:
11 new races (and more with each stretch goal we achieve).
4 new classes - the Marauder, the Psion, the Seer, and the Tecker.
A system of Stunts and Resolve (for 5e play).
A garage full of new gear, vehicles, armor, and weapons for your 5e and Starfinder games.
New rules for attaining unique familiars.
And lots more awesome options for your game!
The campaign's a bit more than 1/4 of the way to its goal with still 27 days left to go.