The citizens of Ravenor spend their nights terrified. There are... things... that haunt the town and nobody dares stay out after sunset. It is into this town your adventurers find themselves. Can they help out and let the citizens have a restful night sleep for the first time in memory? Or will they become just more of the victims?
Universal Adventure #6, Chamber of Blood is the most engrossing one yet from New Realms Publishing. Dangers abound, but so does the treasure for your gaming group if they are able to take on what bumps in the night and give it a good bumping of their own (that... sounded a lot better in my head... but I'm gonna stick with it).
You can pick up your copy now.