The Silence of Hollowind is a new urban fantasy RPG. For those that don’t know what that is, it means a fantasy world, but set more in cities akin to what you’d find in a noir setting. So less elves hopping between trees and more dwarves in trenchoats heading into their office job. In this particular setting, Magic has been heavily regulated, mostly outlawed, due to various circumstances. Living in such a world and surviving while the oppressive government looks down on you is where you find yourself. The game is up on Kickstarter now.
From the campaign:
Hollowind is a vast megalopolis that fifty years ago, thanks to Merlin’s Edict, managed to overthrow the tyranny of arcane families; since that very moment it has been fighting the remaining survivors of the Purge. The Bureaus represent the first line of defense in their daily battle against enemies within and without, observing the motto: order, reveal, and persecute. Anyone attempting to break this new balance, conquered with the blood of thousands, will have to face the Bureaus. The arcanists are always plotting, and people must remain vigilant.
The Silence of Hollowind is a Urban Fantasy role playing game, based on the Savage Worlds rules but with the addition of setting-specific mechanics to enhance gameplay (but which will also be adaptable to other systems). It is a complex and detailed setting, aesthetically reminiscent of 1930s United States but populated by Orcs, Elves, Dwarves and countless fantasy creatures living within the oppressive Hollowind, a metropolis rich with mysteries and contradictions where magic is outlawed and whoever makes use of it is hunted down as a criminal.
The campaign’s about 4/5 of the way to their goal with still 29 days on the clock.