From the update:
A new rules set using the Goalsystem from Scott Pyle.
The Department is a tabletop miniature game set in a near future America where Fabricated Human Simulants, also known as fabricants, walk among us. Players take on the role of agents from the U.S. Department of Fabricant Management, a government department charged with policing fabricants and fighting the increasing instances of fabricant-related terrorism. The Department is meant to be the first tabletop police procedural game that requires no Game Master to play. Players will use sleuthing, investigation, interrogation, and combat to hunt down and stop fabricant terrorist cells.
The game draws heavily on the noir and police procedural dramas and blends in elements of robotic sci-fi. The Department is not cyberpunk: it's Blade Runner meets Law and Order meets I-Robot meets American Gangster meets Mad Men meets The Maltese Falcon and more.