We hope your week has gone by well. It’s been a busy one over here. Lots of news and lots of work on the next issue of Ravage US. However, we have had time to collect our regular group of reviews for you to look over.
This time we have reviews/previews of: D&D Miniatures: Tyranny of Dragons Booster, Keyflower: the Farmers Expansion, Sentinel Tactics, Hitman Holiday, Fleet Commander: Nimitz, The Robotic Age RPG, Mutiny, Grifter: A Game of Cons, and Bruges.
…Ok maybe it’s time to admit we have a bit of an addiction to pre-painted plastic D&D miniatures. We’ve been collecting these for years and have many boxes of these miniatures designed for use in D&D RPG sessions. With the recent release of the newest edition of Dungeons and Dragons rules, we’re glad to see WizKids/NECA are now taking up the reigns in producing these minis, with their first set titled Icons of the Realms: Tyranny of Dragons. Join us as we open up some boosters and have a look through the set.
Play Board Games:
The Farmers adds livestock to Keyflower. Now you can raise and breed animals to score points. Read to see if you should add this expansion.
Sentinel Tactics is a super-hero themed, skirmish game set in the Sentinels of the Multiverse world. One player is the villain and the other players are the heroes that must stop them.
Hitman Holiday (formerly titled Deadly Vacation) is currently on Kickstarter and is the first game from Medieval Lords. Hitman Holiday is a game of deduction and strategy for 2 – 10 players that plays quick and features variants to includes 2, 3 and 4 players. Each player assumes the role of an assassin on vacation but also trying to eliminate their counterparts who are also on vacation. In this game, there can be only one! The goal is to survive as long as you can while killing as many targets as you can and achieving as many points as possible in the process.
The Board Game Show:
Scott Cole takes a look at the solitaire war game, Fleet Commander: Nimitz. As the author states, “Nimitz is not an historical simulation, but rather a recreation of the Pacific Theater and the units involved, placed for you to do with as you decide, not set to play out with any historic accuracy.”
Is it fun?
He says, “[t]his game is really fun.” Learn why by clicking the link!
The Robotic Age provides a fully customizable, action packed, cyberpunk experience with straight forward, consistent mechanics that handle meat-space and cyber-space adventures equally well.
Board to Death:
The goal of Mutiny is to stay alive while eliminating your opponents. Keeping your allies safe is also a good idea. But… better them than you right? You’re a pirate after all!
Players are given role cards to determine their allegiance and who they will play as for the game. Players can be devided into 3 groups, Traitors, Loyal shipmates and the captain.
Traitors try to eliminate the captain, who is known by everyone, or the loyal mates while the shimates try to defend the captain and kill all the traitors. The captain’s goal is simply to stay alive, but since he’s the only one oblivious to the other players loyalty, it can be harder than it looks.
The two main groups will then decide, one after the other, which meal they want to poison and once this is done the round can start. One after the other, players will switch their meals with one another. Once everyone did their action, everyone will reveal their meal card. Those who have been poisoned are removed from the game and those who survive continue to the next round. This goes on until every traitor or mates has died or until the Captain dies.
Board Game Quest:
When I first saw the game we are previewing today, I thought about how nice it would be to try to steal from a mark without the risk of imprisonment. Grifter: A Game of Cons is a set building and hand management card game. Players are trying to be the first to successfully have a set of Mark, Business and Opportunity cards played in front of them at the start of their turn. However, you are not the only Grifter in this one-horse town. Others will try to disturb your well-laid plans while improving their own cons. Let us get to the preview to see if this game is something you would like to support on Kickstarter.
Bruges is the capital and largest city of the province of West Flanders in the Flemish Region of Belgium. But I’m sure you already knew that. I mean is there any of us that aren’t up on our Belgish (Belgiumish?) geography? Anyway, at this point you are probably wondering if I’ve lost my mind (maybe a little) and why I’m talking about random cities in Europe.
I’ve shared that little tidbit of knowledge with you because today we are going to talk about Bruges, a card game from veteran designer Stefan Feld, published by Z-Man Games. Set in the thriving city of Bruges (at least I think it’s a city, is it a village?), Bruges has you taking on the role of someone… doing something in the city. OK, let’s be honest, as with many eurogames, the theme on this one doesn’t really matter (more on that later). Instead, let’s get into the game play and see if this is a game you should be shelling out your hard-earned gaming dollars on.
Bruges is a dice rolling and hand management card game for 2-4 players that takes about 45-60 minutes to play. Bruges plays great with any number of players.