TGN Saturday Edition: Review Roundup
And we are once more awash in the glow that is Saturday.
Isn’t it just lovely?
To all my friends downtown at Dragon Con, “Hey there!” Me? I won’t be getting closer any than my Kroger to downtown this weekend. But that’s ok, because I’m making pumpkin cookies (with cream cheese centers).
Anyway, being Saturday, we’ve got our Review Roundup ready to go.
This week we have reviews/previews of: Systema Gaming Base-0 Bundle, DragonFlame, The Undercity, Abracada-What?, Abyss, Incredible Expeditions: Quest for Atlantis, The Networks, Eminent Domain: Microcosm, and Shogun.
We’ve been having great fun building the Base-0 kits from Systema Gaming, modular laser-cut MDF terrain kits for tabletop skirmish and wargames such as Warhammer 40k and Infinity. We’ve built 6 of these modular kits and so now its time to see how they all fit together!
Play Board Games:
DragonFlame is a card drafting game with some hidden information, set collection and area control mechanics. And you get to be a dragon!
The Undercity is a cooperative, dungeon crawling adventure game with a seven scenario campaign for two to four players. You gain XP and can add abilities to your heroes. And though mostly a tactical combat game, there are varying goals from scenario to scenario.
Let’s just get this out there right in front; yes, this game’s title is almost impossible to pronounce. We’re all familiar with the classic spell Avada Kedav- I mean, Abra-Cadabra, but the inflection here is all wrong, and trying to speak this game’s name just never comes out right. Most people just say “Abra-cadabra What?” or “Abraca-What?” instead of “Abra-Cada-What?”
The undersea world is fascinating. Since we still haven’t figured out how to overcome that nasty pressure-related implosion thing, we know more about outer space than we do about the oceans. That lack of knowledge leaves a lot of room for the imagination to fill in the gaps yet, strangely, the undersea world isn’t a theme that’s been exploited to death in movies, books, or board games. Which means that a game like Abyss has a chance to be original and fresh in a way that space games or medieval-themed games do not. So, does Abyss take advantage of this chance, or does it squander it?
Mystery has always seduced you. And Danger. They’re partners in your fate, luring you like Sirens to explore the furtive questions that have hounded history – stories of lost empires and baffling legends. The third Siren is Adventure. And in your fantastic journeys to unlock time’s greatest myths, you’ve had plenty of that. You gained unimaginable wealth in finding the Lost Cities of Cíbola. Received powerfully arcane knowledge in deciphering the Voynich Manuscript. And unlocked the origins of humanity itself in discovering Lemuria. But one of civilization’s greatest mysteries has always eluded you. Where is Atlantis and what does it behold?
Board Game Quest:
The Networks is card game about building your network from “Public Access to Prime Time.” It’s a one to five player game that can be played between 60 and 90 minutes, depending on the number of players and how quickly they play.
In 2011, game designer Seth Jaffee brought us a deck building game called Eminent Domain. Published by Tasty Minstrel Games, this was one of their earliest titles that helped to put both of them on the map.
Recently, Seth and Tasty Minstrel have hooked back up for another trip into the Eminent Domain universe. This time however, it’s in the form of a micro game. Eminent Domain: Microcosm takes two players in a quick trip through this Sci Fi universe. Can a game this tiny hold our attention for long? Time to find out!
Eminent Domain: Microcosm is a 2 player engine building and deck building game that takes about 10 minutes to play.
Shut Up & Sit Down:
Following our review of the beautiful Samurai on Wednesday, Quinns is reviewing classic game Shogun! Which means it’s retroactively Japan week and you should all act accordingly.
It’s worth watching this review just for the fabulous [REDACTED]. How does it work? Where did it come from? We just don’t know! Ha! Please stop asking such silly questions.