Gendered norms are kinda silly. I'm a dude, but I do laundry, cook, and clean because I live alone and nobody else is going to do it. But even when I wasn't living alone, I still did it because it needed to be done. But what if the gendered norm was a bit more extreme, like only women in a family are werewolves. What if you were nonbinary and in that family? How would you handle that? Find out in Women are Werewolves, a nonbinary storytelling game up on Kickstarter.
From the campaign:
Some families believe things like "men bring home the bacon" and "women are caregivers." What if you belonged to a family with its own core gendered belief: Women are werewolves?
What if, on the full moon, your family went deep into the wilds to the Family Home so the women could transform and roam the night while the men stayed at the house?
In a family with such specific gender roles, what if you were nonbinary and neither of those expectations felt right for you?
Women are Werewolves is a card-based story game in which players take on the roles of nonbinary characters who belong to a family in which only the women transform into werewolves.
The campaign's about 3/4 of the way to its goal with 28 days left to go.