The Mojave Wave will be coming soon for Fallout: Wasteland Warfare. In preparation for this new expansion, Modiphius had a little chat with the game's designer, James Sheahan and see a bit about what the process behind these new figures creation was like and how he did his best to bring the video game to your tabletops.
From the article:
We sat down with Fallout: Wasteland Warfare’s designer, James Sheahan, to talk about the new profiles in the Mojave Wave. Over to James.
Creating new units and their weapons is always a fascinating design challenge. It is important to portray what players know from the video games using the Fallout: Wasteland Warfare game mechanics, but it is also important to create something that has its own identity within Fallout: Wasteland Warfare too. Creating a new faction makes this challenge even more interesting as it’s important for each faction to have some defining characteristics so it feels and plays differently to other factions. Fallout: New Vegas contains various factions but the most noticeable are the New California Republic (NCR) and Caesar’s Legion so those were the first two chosen for release. With several army-like factions in Fallout: Wasteland Warfare already, such as the Brotherhood of Steel and Enclave, creating two new army-like factions which had their own in-game identities was set to be an interesting design task.