Filling up your day with all things gaming is pretty easy to do. There's the multitude of websites, game shops, and magazines that you can basically be looking at gaming info from the moment you wake
Filling up your day with all things gaming is pretty easy to do. There's the multitude of websites, game shops, and magazines that you can basically be looking at gaming info from the moment you wake up to the moment you go to bed. To add in there, the latest issue of The Golden D6 is now available for your downloading and reading pleasure.
The Golden D6 Issue #11 Featuring: • A painting tutorial by Chris at Nightshade Miniatures • Ancient Vaako from Khorne's Eternal Hunt • Our cover feature on the Iron Snakes from Marc • A T.N.T warband and background from Matt • Detail Painting Deathguard from Adpaint • Medieval Huts from Oakbound Studio • Frostgrave terrain tutorials from Richbuilds.com • Malifaux Sky Pirates from Sean • Kings of War Drakon Rider conversions from Pawel at Path of an Outcast
In the next week, a lot of us are going to spend time with family. Now, I'm not saying that you shouldn't interact with your next of kin, but let's face it, sometimes you need to get away and take a b
In the next week, a lot of us are going to spend time with family. Now, I'm not saying that you shouldn't interact with your next of kin, but let's face it, sometimes you need to get away and take a breather from Aunt Ruthie or Cousin Dwayne. Thankfully, you can find a quiet corner and grab a gaming magazine to help spend the time. Thankfully, The Golden D6 has issue 9 of their publication freshly available.
So, what can you expect in these pages? There's a review of Dragon Rampant, a guide on painting Iron Man, an engaging article about painting busts, a look at the Armies on Parade-winning Tau army, a Hordes battle report, and much, much more. You can even find out about keeping reindeer and what to do if you overdose on chocolate.
We're actually getting some rain here in Georgia for the first time in several months. As such, it's hard to go outside and frolic (as I am wont to do... ??). Best to stay inside and curl up with a ga
We're actually getting some rain here in Georgia for the first time in several months. As such, it's hard to go outside and frolic (as I am wont to do... ??). Best to stay inside and curl up with a gaming magazine. Thankfully, there's a new issue of The Golden D6 to read.
So, what can you read about in this issue? You can learn about painting Orks with David Colwell. Or you can grab your magnet kit and work on an Imperial Knight. Survive against the zombies in a couple new scenarios. There's a Kings of War battle report by Rex Foote. You can also learn how to make a tree (and I don't mean just "plant a seed in the ground and wait"). There's over 100 pages of gaming goodness.
*puts on Elton John garb*Saturday! Saturday! Saturday!Saturday! Saturday! Saturday!Saturday! Saturday! Saturday night's alright!Ok, so it's not actually Saturday night yet, but it will be soon (well,
*puts on Elton John garb* Saturday! Saturday! Saturday! Saturday! Saturday! Saturday! Saturday! Saturday! Saturday night's alright! Ok, so it's not actually Saturday night yet, but it will be soon (well, for me. Some of you are already well into Saturday night. Bloody time zones). Anyway, I know what you want. You want some reviews. So let's get to it.
Today we have: Package, Zombicide Black Plague, GAMEMAT EU's Battle Mats, Sprue Grey: Wargame Hobby Magazine - The Golden D6 Tutorial Issue, D-Day at Omaha Beach, The Walking Dead: All Out War, Beer Empire, The Undercity, Haspelknecht, Pursuit of Happiness, Dracula’s Feast, Agricola: All Creatures Big and Small iOS, Agricola: Family Edition, Dwarf War, and Get Rich Quick.
theMCGuiRE review takes a look at Zombicide Black Plague from Coolminiornot Games ( CMON ). CMON is doing a great job with their titles and they just keep getting better and better with good game design and fun game play. This version of Zombicide features more of a fantasy theme ( which I really like). the characters are all very cool and I cant wait to get more of the expansions. Absolutely love the solo gameplay on this one!
Looking to expand your wargame knowledge, learn of the best painters and most talented wargame bloggers? Search no further as Sprue Grey has just released their new The Golden D6 - hobby magazine issue filled with an amazing collection of hobby articles! Check the review of this latest issue on Wargame News and Terrain
Join Scott Bogen and Kev Sharp of The Big Board for this previously unreleased Warfare segment from the archives! With Kev asking the questions, Scott discusses and reviews in detail John Butterfield’s solitaire D-Day at Omaha Beach game published by Decision Games. Let’s begin now, shall we?
The kinship of beer and board games is a close one here at Collider Towers, to the point of the occasional ale-cardboard interface incidents, so when Board and Dice contacted us to ask us to playtest Beer Empire, we leapt at the chance faster than Twitter followers band together to ostracise neo-conservative policy. To add more fun to the proceedings, this playtest was conducted through the medium of the Internet over a session of Tabletopia. Once Jon and I got over the novelty of ski-ramp building from the multitude of components and lack of complex physics engine, we settled in for an evening of craft ale brewing, complete with hipster beards, pipes and man-buns.
The Undercity’s gameplay revolves around players working together to defeat the villains and achieve the scenario’s objective. Playing through a campaign will take many game sessions, allowing players to level-up their heroes and increase their abilities along the way.
You begin the game with a player board depicting your farm and the coal that’s yours for the taking. Your goal is to have the most victory points after 3 years which is accomplished mainly through the mining of coal, but as with any self respecting euro game, there are other ways to supplement your victory point total. Every year is broken up into seasons, the first three of which are action rounds and winter acting as the scoring and upkeep round.
The Pursuit of Happiness is a worker placement game that has you taking jobs, getting involved in projects/hobbies, engaging (and disengaging) in relationships, having a family, and participating in crass consumerism, all in an effort to create the happiest, best life for yourself before you drop dead.
At the start of the game, first determine which roles are included. Dracula is required, but the rest can be random – one role per player, plus one extra. The prototype includes 9 roles, so with the full player count you use every single one. Once the roles are decided (either by group choice or simply random shuffle), randomly deal the corresponding role cards secretly, one to each player.
Today, we are going to be looking at an offshoot from this fantastic worker placement game, called Agricola: All Creatures Big and Small (from hereto referred to as Agricola: ACBAS for brevity’s sake). While it doesn’t have the depth that Agricola does, Agricola: ACBAS still offers a great gaming experience for two players. It’s a bit lighter on the rules, yet still offers plenty to do. So let’s dive in and see if Agricola: ACBAS successfully made the transition to our tablets.
The life of a farmer in the pre-Industrial age is a struggle for sustenance and growth of family. Agricola: Family Edition replicates a farming family’s attempt to provide enough food for themselves, as well as increase their output of animals or wheat. The players compete with each other by placing workers to gather resources, corral animals, and build structures to increase their output as a whole.
Dwarf War is a light tactial game. It plays out over a 3D terrain of caverns, each with different layouts that produce resources in various amounts. In most scenarios you are trying to control a particular tower or take over your opponent’s base to win the game. It has a bit of resource management and a lot of tactical maneuvering.
In Get Rich Quick, players are trying to be the first to acquire 25 fortune points. Each round, players must choose three cards from their identical hand of 7 cards in the hopes of earning money and fortune points. Eventually, they can work their way over to the mall to buy upgrades in the form of special abilities that make their action card plays even stronger. Be the player with the most fortune points at the end of the game you win!
We all know my love of gaming magazines. They're great for a quick read when at the game shop or at some appointment and you've got some time to kill. If you're looking for something like that, The Go
We all know my love of gaming magazines. They're great for a quick read when at the game shop or at some appointment and you've got some time to kill. If you're looking for something like that, The Golden D6 has a new issue out. And it's kind of a special one, too, as it marks 1 year of the publication's run. Woo! *hands out cake*
So, what can you expect in this anniversary issue? Lots of stuff, as usual. There's an X-Wing Hobby Guide, a battle report for Blast Pistol as well as one for the Batman Miniatures Game, terrain-building articles, talking about Line of Sight and how to avoid being hit, and much more.
Hey there, everyone. We've once more made it to The Weekend. Isn't it just grand? As you're reading this, I'm hanging out at my friend's Library, playing some games. It's a good time had by all.But th
Hey there, everyone. We've once more made it to The Weekend. Isn't it just grand? As you're reading this, I'm hanging out at my friend's Library, playing some games. It's a good time had by all.
But that's me. As for you, you're here to check out some game reviews. So let's get to it.
Today we have: Ice Cool, Game of Trains, Sprue Grey: Wargame Hobby Magazine - The Golden D6 Tutorial Issue Six, Pandemic: Reign of Cthulhu, Gloobz, Sushi Go Party!, 13 Days, Junk Art, Lotus, Beyond Baker Street, Rise of Man: Stone Age, and Quarto.
Looking to expand your wargame knowledge, learn of the best painters and most talented wargame bloggers? Search no further as Sprue Grey has just released their lastest The Golden D6 - hobby magazine issue filled with an amazing collection of tutorials! Check the review of this latest issue on Wargame News and Terrain.
You are an investigator, tasked with the all-important duty of sealing gates to another world and preventing Cthulhu from awakening. No pressure. You and up to three friends embark on this journey into Arkham with the odds stacked against you – towns are being overrun by zealots eager to bring the end of the world, Shoggoth roam, spreading madness, and all of Cthulhu’s buddies are waking up from a long slumber to make your job even more difficult.
At the center of the table sit three colorless monsters, three paint buckets (red, yellow, and blue), and one creature that combines aspects of all the others.
Someone flicks at the next card with their thumb, ready to draw it. “More gloobz,” they say.
Sushi Go Party is a card drafting and set collection game where players pass adorable sushi cards around in an effort to accumulate the most points by grabbing the best cards for themselves. The various cards offer different scoring opportunities and I won’t explain every one here, but generally you are rewarded for having the most of something and punished for having too few of something. You want to collect valuable sets and avoid cluttering up your hand with useless junk.
13 Days is a card-driven area control game for two players based on the Cuban Missile Crisis. Players play as either President Kennedy (USA) or Premier Khrushev (Soviet Union) and attempt to dominate the other in specific battlegrounds and in public perception. The player with the most prestige at the end of the game (or the player who doesn’t trigger global nuclear war) wins.
In Beyond Baker Street, the players must work together to try to solve a murder. Players will be playing cards into three stacks to try to discover the correct Subject, Motive and also Opportunity. The key is that players won’t know what cards they have in their hand, and must rely on their fellow players to make good use of them.
Rise of Man: Stone Age is a card drafting, strategy board game where players will vie for various resources that were indigenous to the Stone Age period. They do this in order to surmount the obstacles and hazards that are randomly drawn during a 5-round game. The game supports from 2-6 players and plays in about 30-90 minutes depending on player count.
At first glance, Quarto seems to have based its game play off Tic-Tac-Toe. The game is played on a 4×4 grid with 16 unique pieces. The object is to get either a row or diagonal of 4 pieces that share a common trait. The first player to achieve that wins.
Just jumping into a painting/modelling project and going at it can be a good way to up your skills. However, if you never learn about new or different techniques, you might continue along as you alway
Just jumping into a painting/modelling project and going at it can be a good way to up your skills. However, if you never learn about new or different techniques, you might continue along as you always have and become stagnant in your abilities. That's where a good tutorial can come in. You're given step-by-step instructions about a process you might not have known about before, and as such, your hobby knowledge can grow rather quickly. The folks over at The Golden D6 think it's good, anyway, and they've filled up the 6th issue of their magazine with new tutorials. You can get your copy now.
What sort of tutorials will you find? Well, there's as diverse of topics as creating tokens, or maintaining an airbrush, or dungeon-themed display bases, or painting German tanks in Flames of War, or painting Iron Warriors, or a bunch of other things. They touch on most aspects of the hobby, as you can see. This isn't an issue to miss if you're a do-it-yourself-er.
It's been off-and-on rain where I'm at for most of the week. Sure, it's knocked down a bit of the summer heat, but it also means you can't really go out and do much, and driving in rain is never fun.
It's been off-and-on rain where I'm at for most of the week. Sure, it's knocked down a bit of the summer heat, but it also means you can't really go out and do much, and driving in rain is never fun. Better to just hang out and read some gaming magazine inside. And I'm in luck, as The Golden D6 has just released issue 5.
So, what will you find in this issue? There's some battle reports for Imperial Assault, X-Wing, as well as Rex. Learn to make river terrain. Check out some armies for 40k and Frostgrave. Then, read up on the Warcolours paint range. Also check out a review of Guild Ball. There's that and plenty more in this issue.
The fellows over at The Gold D6 have come out with the next issue of their magazine for your reading pleasure. So if you want to get even more gaming articles than you get here, you can check it out.T
The fellows over at The Gold D6 have come out with the next issue of their magazine for your reading pleasure. So if you want to get even more gaming articles than you get here, you can check it out.
This issue's got an Infinity report. There's a battle report for 40k from Creative Twilight. There's an editorial by Matt Weaver. You can get some Heroclix team-building advice from Stephen Spiteri. MetalHead Minis take a look at Phoenix Miniatures upcoming Kickstarter. And more.
Coming in at two issues in two months (setting the beginning of a new habit for their releases), the folks over at The Golden D6 have their third issue now available for your downloading and reading p
Coming in at two issues in two months (setting the beginning of a new habit for their releases), the folks over at The Golden D6 have their third issue now available for your downloading and reading pleasure.
What kinds of things can you expect? Well, there's a look at the Queen Bee Knight from Jeff Tibbetts, a 40k Battle Report from the folks at The Burning Eye (maybe pick up some Visene, guys), a look at how to make Pillbox terrain, a tutorial on painting a Dwarf Slayer from Kujo Painting, and more.
Gamers, so I've found, don't tend to be early-morning people. I, however, am an early-morning person. I get up at 4:30am without the use of an alarm clock. I get to the office at a little after 6am. T
Gamers, so I've found, don't tend to be early-morning people. I, however, am an early-morning person. I get up at 4:30am without the use of an alarm clock. I get to the office at a little after 6am. This means that, on game days, I would often get to the LGS a lot earlier than everyone else. That left me a lot of downtime. Such time is perfect for reading a gaming magazine. With that segue, I give you the 2nd issue of The Golden D6.
So what do they have for this sophomore effort? Well, there's a tutorial on how to paint blue armor from Shizune Paints. There's a deeper look at Bolt Action by the folks at Allied Wargaming. For those that like battle reports, there's a Warmachine/Hordes one. Add custom decals to your Imperial Knight. Create dungeon terrain. All that and more.