Machina Arcana


Review Roundup

Woo! Saturday! Woo! Even more woo than Friday! Woo! All the woo!

So, being Saturday, it means it's time for a Review Roundup. So, without further ado, let's get to those reviews I know you all so desperately desire.

Today we have: Machina Arcana, Dark Domains, Guild Master, Bad Maps, Root, Pyramid of Pengqueen, Simulation Theory, Maki Stack, Maiden's Quest, Hannibal & Hamilcar, Drop It, and Space Marine Adventures.


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Review Roundup

It's not just Saturday... It's long-weekend Saturday. Short of full-on "Vacation Saturday," this is the best kind of Saturday. Just time to do aaaaall the things. What, exactly?... I've not relaly figured that out yet. But I'm sure it'll end up being something... or it'll be nothing, and that's just fine, too. But, before I get to maybe doing something or nothing, I need to get you your reviews I know you so desperately desire.

Today we have: Machina Arcana 2nd Edition, Between Two Castles of Mad King Ludwig, Carthago, Dungeon Draft, Ticket to Ride: First Journey, Agra, Ruthless, Blitz Bowl, Lost Cities: Rivals, Root, Clank! The Mummy's Curse, Thieves Den, and The Edge: Downfall.


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TGN Saturday Edition: Review Roundup

As we tend to do after Friday, we are now deposited here on Saturday. That means all day getting the chance to do some gaming. It also means we have our Review Roundup.
So without further ado...

This week we have stories on: Rory’s Story Cubes: Batman, King's Pouch, Space Movers 2201, Warehouse 51, Neon City Rumble, Viceroy, Machina Arcana, 7 Wonders: Duel, Age of Tyrants Junkers and Viridians, The Minecraft Card Game, Battle Foam P.A.C.K 720 Molle Army Bag, Thunder Alley, Halo: Fleet Battles, and Starfighter.


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Mage Company previews add-ons and premium map tiles for Machina Arcana

Mage Company is over 3x funded for Machina Arcana over on Kickstarter and they're looking for more. They're hoping that showing off their premium map tiles and adding in some add-ons will help.



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From the update:

In order to give this project the map tiles it deserves, we contacted the best guys out there to help us do just that. To convey the dark atmosphere, to make every map tile unique and to provide the best game experience for the players.

We proudly announce our new cooperation and welcome Lord Zsezse Works into the Machina Arcana team!

To entice you into the world of our new map tiles, we have prepared a demo image that we are certain you will enjoy.



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Mage Company launches Machina Arcana steampunk horror board game Kickstarter campaign

Mage Company has launched their Kickstarter campaign for Machina Arcana, a new steampunk horror board game. They just launched and are rising quickly through funding. Go and have a look-see.



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From the campaign:

Machina Arcana is a cooperative steampunk horror board game for 1-4 players. An immersive and dark, turn-based tactical game.

Players take on the role of explorers that are thrown into dreadful halls, scratching for survival and progressing through the chapters of one from many horror stories. Even if they manage to stay alive till the end of the story, they will face a special mini game at the finale of each scenario.



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The Kickstarter for Machina Arcana will launch next week

Machina Arcana is a new steampunk/lovecraftian board game that'll be launching their Kickstarter campaign next week.



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From the announcement:

We are happy to announce that the final preparations are in place.
The Kickstarter for Machina Arcana will launch on November 19th at 10:00 (UTC-5).

In Machina Arcana, players take on the role of explorers who are investigating an ancient subterranean complex of unknown origin. They face monsters from H. P. Lovecraft's Cthulhu mythos in a steampunk setting. The adventurers collect equipment, interact and utilize their environment, fight monsters, and immerse themselves in the rich narrative elements.

The complete story is broken down into different scenarios that represent a self-contained game. All of these scenarios contain chapters, each with its own narration and specifics. The objective of the game is to progress through the tale and face the endgame at the finale of each scenario.



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