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Krazy Ivan's RPG Emproium


We hope your week has gone by well. It's been a busy one over here. Lots of news and lots of work on the next issue of Ravage US. However, we have had time to collect our regular group of reviews for you to look over.

This time we have reviews/previews of: D&D Miniatures: Tyranny of Dragons Booster, Keyflower: the Farmers Expansion, Sentinel Tactics, Hitman Holiday, Fleet Commander: Nimitz, The Robotic Age RPG, Mutiny, Grifter: A Game of Cons, and Bruges.

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Krazy Ivan sat down and had a chat with Nick Defossez, creator of Clockwork, the print and play strategy card game/role playing game. Go see what they had to talk about.

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From the website:

The Emporium was lucky enough to have Nick Defossez stop by the other day to talk about his new print and play game: Clockwork. Clockwork is it both a strategic card game and RPG system designed to easy learn and quick to play. You can follow the entire development cycle of Clockwork over at koolruz.com (direct link to the game) and Facebook. Now on to the interview…


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Krazy Ivan gives us their thoughts of The Last Parsec in this article about the setting of this new sci-fi RPG.

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From the article:

When I first sat down to write this article I intended to gush about the awesome potential of Shane Hensley’s and Pinnacle Entertainment Group’s latest Kickstarter project, The Last Parsec. This article is not taking that route. As it happens there are loads of blogs doing just that already, which is great because I want to focus on what I find most interesting about The Last Parsec: that is is being structured unlike any of Pinnacle’s other settings and that it is actually a macro-setting made up of multiple settings.


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Krazy Ivan sat down with Matthew J. Hanson, creator of the Kronocalypse RPG setting and had a little chat. Go take a look at what they had to say.

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From the post:

The Emporium was delighted to have Matthew J. Hanson stop by the other day to talk about his company’s new Kickstarter project. Kronocalypse is a time-travel mash-up setting for Savage Worlds. You can follow the development of Kronocalypse over at the Kronocalypse Design Blog, Facebook, Google+, Twitter and find out more about the project on it’s Kickstarter page. Now on to the interview…


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Krazy Ivan has a little chat with the makers of the Void RPG that's up now on Kickstarter.



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From the article:

Jonathan Boydston & Joshua Robertson recently stopped by the Emporium and sat down with me to talk about their Kickstarter project. VOID is a decidedly non-Tolkien fantasy RPG inspired by Slavic, Mediterranean, and Middle-Eastern folklore. The game is designed be dark, gritty, and provide the old-school gaming experience using modern, character-focused mechanics. There is loads of information on the VOID project page, and lots more over on the VOID website. Lets hear what the creators have to say about their project…


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Krazy Ivan takes a look at the Pound-O-Dice bag available from Chessex in this review article.



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From the article:

Chessex offers a ton (well…a pound actually) of factory second dice for about half the cost of their factory first products.


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Krazy Ivan gives you their thoughts on Wiz Dice 100+ Mixed Polyhedral dice set in this review article.



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From the review:

Wiz Dice promises brand-new, factory-first dice in mint condition but doesn’t quite deliver.


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Krazy Ivan gives us a little peek into Nexus Universe, the sci-fi RPG they're working on.



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From the preview:

The Nexus Universe is my world building project for 2014. It is a science fiction setting that leans more towards space opera than hard sci fi. My goal is end up with a setting that can feature multiple types of stories from military action, to espionage, to exploration, to Firefly-esque capers. In any case, this is the first, short, article that introduces the reason that species come into contact with one another – space travel and the Nexus System.


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Krazy Ivan sat down with Jake Boone of Storyscape and figured you'd like to know what they talked about.



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From the article:

I recently had the good fortune to sit down with Jake Boone, founder of Slabtown Games, to talk about the Storyscape Kickstarter project (many thanks to Ed Healy, the Gamerati himself, for making introductions). Storyscape is a new kind of RPG that aims to provide a unique gaming experience. The game is played via tablet and computer, but the intent is for everyone to have their own device and be in the same room. No books, dice, or anything else is required because Storyscape takes care of task resolution behind the scenes, using mechanics designed by none other than Robin D. Laws.


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Krazy Ivan takes a look at Wreck Age from Hyachinth Games and gives you their thoughts on the subject.



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From the review:

Wreck Age is a hybrid RPG and table top war game set on a post apocalyptic version of Earth. Facing an ecological cataclysm the rich and powerful gathered themselves up into a fleet of ship and left Earth to colonize new worlds. Those who were not part of the privileged class were left behind to die.


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Krazy Ivan takes a look at the Blood and Smoke: the Strix Chronicle book for World of Darkness in their latest review.



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From the review:

Blood and Smoke takes a giant step forward in moving the best known World of Darkness game into the new world of story games, without dropping the crunchy bits that traditional gamers love.

System: World of Darkness (God Machine Chronicle)

Producer: White Wolf & Onyx Path

Page Count: 311 pages

Retail: $19.99 (PDF), hard copy not yet available


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Krazy Ivan has posted up a review of the Savage Worlds Horror Companion.



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From the review:

System: Savage Worlds

Producer: Pinnacle Entertainment

Page Count: 144 pages

Retail: $14.99 (PDF), or $19.99 (Hard Copy)
Content

The book is broken up into several sections. Each section is examined individually below.


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