Kotaku Says It's The Perfect Time To Play Dungeons & Dragons

Kotaku gives us their reasons for why it's the perfect time to play Dungeons & Dragons.
Honestly, I've felt it's been a pretty good time to play D&D for the past... oh... 20 years or so, but that's me.



From the article:

You might know that the long-awaited new edition of Dungeons & Dragons is upon us. You might be playing it right now, waving an HB pencil around, informing your friends that they're up to their nips in orcs and should roll for initiative.

Or maybe you're the other kind of person. Maybe you've never played D&D, and news that the new, 5th edition returns to the roots of the game is like me telling you that scientists have discovered a new gender of swan. You've got some interest, though. You're two paragraphs into an article called "It's The Perfect Time To Play Dungeons & Dragons." And yes, yes, yes you should. This is the best, most exciting kind of D&D we've had in twenty years, and that's not all. It's never been more beginner-friendly.

Half of that's down to the beginner box they're selling, which contains a quick-start rule booklet (forget any images you might have of stacks of hardback books), a set of dice, a load of pre-filled character sheets and an epic adventure that'll fill a month of pizza-powered Sundays. You just add pencils and friends.

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Kotaku posts up article about H.G. Wells invented tabletop gaming

Kotaku put up an article today discussing H.G. Wells and his creation of tabletop wargaming.

From the article:

For his work on novels like War of the Worlds and The Island of Doctor Moreau, British author HG Wells is rightly lauded as a visionary.

What often gets lost amongst the applause for his ideas on science fiction, though, is another area he was a pioneer: the field of tabletop wargaming. Which, at least as far as we know it today, was basically invented by Wells while he and a friend were...playing with children's toys.

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