Everblight has spread his vile corruption all across the north, bringing the northern elves under his control, along with the ogrun that inhabited the region. These already-really-hearty creatures wer
Everblight has spread his vile corruption all across the north, bringing the northern elves under his control, along with the ogrun that inhabited the region. These already-really-hearty creatures were made even tougher and more fierce. If you'd like to torment your players with these lumbering behemoths, Privateer Press is here to help.
From the announcement:
With next month's release of various terrifying and maddened Blighted Ogrun, Matt Goetz is here to bring some of that insanity into Unleashed with the Blighted Ogrun Adventuring Company!
Blighted ogrun warbands emerge from the wilderness as a pack of primal terrors, hacking, howling, and gnawing their way to victory over the enemies of Everblight. The new Primal Terrors theme force adds great new options to a Legion of Everblight player’s ogrun arsenal, so to celebrate, we are expanding the options for these blighted characters for Iron Kingdoms Unleashed. Blighted ogrun warbands, insanity, and rotwings make for great antagonists for a traditional Unleashed group to face, but they also expand on the options for those interested in playing the servants of Everblight.
The Blindwater Congregation is easily my favorite faction for Warmachine/Hordes. Sure, I might own more Cygnar, but I mean... c'mon! Gatormen! And with the release of the new box set, more people than
The Blindwater Congregation is easily my favorite faction for Warmachine/Hordes. Sure, I might own more Cygnar, but I mean... c'mon! Gatormen! And with the release of the new box set, more people than ever are getting into that faction. And they want more! And PP's here to deliver. They've posted up a bunch of expanded info for using the Blindwater in your games of the Iron Kingdoms RPG.
From the post:
The new Blindwater Congregation theme force article introduces a muck-filled bushel of new models for the gatormen of western Immoren—including Unleashed alumnus Longchops. Our boy from the Blackmarsh Valley made good, Ma!
Some of these models are already present in the Unleashed roleplaying game, like Mist Speakers and, of course, everyone’s favorite reptilian monster hunter. (Or should that be monster-hunting reptile? Maybe the editors can clue me in.)
For some of the others, such as the Gatorman Husk, Soul Slave, and the poor old Void Leech, we’re rolling out a handful of new rules for you to try them in your own swamp-themed games of the RPG. The material presented here is intended to spark the imagination of players and to test out new rules, new gear, and new concepts.
There's a couple of new books that Privateer Press has posted up for the Iron Kingdoms RPG. One's an adventure that has been compiled from various issues of No Quarter, while another expands the more
There's a couple of new books that Privateer Press has posted up for the Iron Kingdoms RPG. One's an adventure that has been compiled from various issues of No Quarter, while another expands the more wild side of the Iron Kingdoms.
In Wild Adventure, you will greatly expand your options for your game with new races, careers, equipment, and ritual magic spells. For those that like to get out into the country a bit more and be one with nature, it's for you. Meanwhile, Immortality brings together the various adventures published in No Quarter magazine. But even if you have all those previous issues, the new book has three additional scenarios that expand the overall adventure.
Privateer Press is getting into the holiday season with their Holiday Sale happening now. If you want any Privateer products, or have been wanting to try out their various game systems, they've got qu
Privateer Press is getting into the holiday season with their Holiday Sale happening now. If you want any Privateer products, or have been wanting to try out their various game systems, they've got quite a lot of bundle deals going on.
What sort of bundles? Well, they have special prices on starter army sets for all of the Warmachine and Hordes factions. They're also special 25-point armies they've put together for each faction and put a special price on as well. But beyond that, there's also a bundle deal for all of their Level 7 games in one lot. Specials in High Command and the IKRPG products, too.
Privateer Press is letting people know what sort of things they can expect to be released in December. Hey, fall's here. So that means Christmas is coming (as are the other winter holidays, of course)
Privateer Press is letting people know what sort of things they can expect to be released in December. Hey, fall's here. So that means Christmas is coming (as are the other winter holidays, of course). Start making your list for the gamer in your life. If they play Hordes, Warmachine, or the IKRPG, there might be something there for them.
The two things we don't have photos of are for the IKRPG. First is the Game Master Toolkit. This set will come with a GM screen, some terrain tiles, and Initiative Tracking and Life Spiral cards to help keep track of turn order and how much life your characters have left. The other item is a set of terrain tiles. They are the Unleashed Catacombs.
After that, we move on to things you can take a look at. Menoth and Cryx are getting new character warjacks in the form of Hand of Judgement and Barathrum, respectively. Cryx will also be getting a unit box of Soulhunter cavalry. The other Warmachine unit coming out is the House Vyre Electromancers (as all the Cygnar players go, "yeah, that's cute."). Finally, Circle players for Hordes can look forward to the Death Wolves character unit.
The Iron Kingdoms seems like they'd be a pretty terrifying place to live. You've got all the countries you know of at war with one-another. There are hidden armies everywhere that don't belong to any
The Iron Kingdoms seems like they'd be a pretty terrifying place to live. You've got all the countries you know of at war with one-another. There are hidden armies everywhere that don't belong to any particular nation that just like to rampage around. There's all manner of frenzied beasts that lurk in the shadows. And even in the center of "civilization" in a big city, the tunnels and sewers are filled with horrific things. Thankfully, there are brave individuals who are ready to take on such menaces.
There are two new products available today from Privateer Press. First is the Iron Kingdoms Unleashed: Skorne Empire supplement for the IKRPG. This book gives you all the information you can want to have on those desert-dwelling sadists from the East. Then there's The Undercity, the new adventure board game. In it, you and your brave band of adventurers head underneath Corvis to try and root out whatever horrific evil is trying to infiltrate into the surface world. We've got a copy of that one for the office. Haven't had a chance to go through it yet, though.
Day 2 is about to be in the books (as it's only got about 15min. left and then I'm going to go to sleep). It was quite a wild and busy Friday. The frantic-ness of Thursday turned into a more calm, but
Day 2 is about to be in the books (as it's only got about 15min. left and then I'm going to go to sleep). It was quite a wild and busy Friday. The frantic-ness of Thursday turned into a more calm, but no less busy Friday. Everyone was buzzing about the games that they'd picked up the day before or tried overnight.
I, of course, once more made my rounds of the place and got some galleries of photos over on the TGN Facebook page.
Hey there everyone. Welcome to Saturday. Hopefully you're having a good day. If you missed it, be sure to check out the Age of Sigmar rules that Games Workshop posted.If you're in the US and you're ce
Hey there everyone. Welcome to Saturday. Hopefully you're having a good day. If you missed it, be sure to check out the Age of Sigmar rules that Games Workshop posted. If you're in the US and you're celebrating Independence Day, be sure to be careful with those fireworks.
I'm taking a moment from the cooking that I'm doing. What am I making? Well, I've got hamburgers and hot dogs that I'll have later. I'm going to make some crawfish gumbo. On the sweet side of things, I'm making cheesecake with strawberry glaze and then chip'n'mint cookies.
But that's as may be. At the moment, we've got our Review Roundup.
This weeks reviews/previews include: Unleashed RPG, Spyfall, Cockroach Poker Royal, Specter Ops, Ember: Shadow of the Demon, Star Realms: Crisis Expansion, Tuscany, Patrol Angis, Don't Be That Guy, and Swords and Bagpipes.
The English language version of Spyfall is finally available! ...And stock has immediately drained out shops the world over like a vodka martini through a sieve.
Don't worry, friends! Operating in a dangerous web of international intrigue, and with a little help from Starlit Citadel, Team SU&SD has secured a review copy. At last, we're here to tell you if this party game live up to the hype.
Today I’m the proud owner of one “Cockroach Poker Royal”, the en-complicated 2012 sequel to 2004’s Cockroach Poker. And I’ll tell you what! It’s not just a great game of lying to your friends. It’s a great game of lying with your friends.
What's this, sneaking into Friday's schedule? Why, it's a review of Plaid Hat's hotly anticipated Specter Ops, a hidden movement game from one of the industry's most renowned publishers.
Paul takes a long, hard look at the game and... well, has anyone taken a long hard look for Paul recently? Actually, it's probably best not to. He appears to have both gone missing and gone a little... mournfully malfunctional. This is the first time that's happened since last time. Do let us know if you spot him, or even any part of him. Probably don't approach him, mind.
While I enjoy games with lots of components and bits, and maybe some nice miniatures every now and again, there’s something to be said for a card game that gives you everything you need in a small and straightforward package. Card games have been consistently delivering through the years, with Illuminati, Gloom, the growing popularity of Living Card Games, as well as newcomers like Imperial Settlers all earning places on the shelves of gamers.
Ember: Shroud of the Shadow Demon by Paw-Warrior Games is a new addition to the mix of card games. Does this Ember glow brightly, or does it get snuffed out before it can shine? Keep reading to find out.
Star Realms, released in 2014, has been highly praised for being a new take on the deck building mechanic. Focused on a two-player game where players directly attack each other, it’s a significant change from multiplayer-solitaire deck builders like Dominion. My review here compared Star Realms to Magic: The Gathering, but without a significant investment in both cards and time learning to game.
The first expansion, or expansions, for Star Realms is Crisis. Released in four separate booster packs, it’s possible to purchase only parts of the new cards. We will look at the contents of each pack, what it adds, and if you should be adding these to your Star Realms game.
“Wine makes every meal an occasion, every table more elegant, every day more civilized.”? Andre Simon
Running a vineyard isn’t easy. Workers need to be dispatched, fields harvested, wines created and aged to perfection, and structures built. But this is the easy part. What happens when unexpected elements are introduced that may dash all your well-laid plans?
You might have a secure strategy when it comes to playing Viticulture, but with the Tuscany expansion, you are going to have to rethink everything you thought you knew about wine making and running a vineyard.
Patrol Angis has been released now for a number of weeks and hundreds of copies of the fantastic power packed A5 book have winged their way around the world. One person who had received their copy and has a lot to say about it is Chris Walkley who runs the Conflict Cornucopia blog. He has posted up an in depth review covering the book itself as well as the background, the core mechanics, force organisation and his own considered thoughts. Its a really good read and deftly explains why he likes The Ion Age so much.
Don’t Be That Guy is a new card game from William Meyer that is cut from the same sandpaper as Cards Against Humanity, both in style and substance yet different because this time it’s personal and can rub you raw.
Unlike CAH, the goal here is not to create the most ridiculous or offensive card combinations but instead to look at a deck load full of irritating situations and behaviors of others in your group and vote for one among you to be “That Guy”. As the title says, you don’t want to be that guy because that guy is a loser and so are you if you earn seven cards before anyone else!
Swords and Bagpipes is the new game from Moroz Publishing that mixes deduction, secret bidding, manipulation and betrayal into a fun little social game that uses the first war of Scottish independence as a backdrop. You’ll have to weave your way through the machinations of the political families of Scotland, changing sides for profit and scheme against others while ensuring that Scotland doesn’t fall under the iron yoke of King Edward I.
The game was first crowdfunded in Russia at the end of 2014 and published in January of this year under the name “For Scotland!”. Moroz Publishing is now running a Kickstarter project to bring the game to the international community with an upgraded design, new art, new rules and better components.
Theeeeeeere's a bad moon on the rise.Or, for those that like misheard lyrics, "Theeeeeeeeere's the bathroom on the right."I wouldn't go out tonight... instead, you can stay in and play the new adventu
Theeeeeeere's a bad moon on the rise. Or, for those that like misheard lyrics, "Theeeeeeeeere's the bathroom on the right." I wouldn't go out tonight... instead, you can stay in and play the new adventure for the Iron Kingdoms RPG from Privateer Press. The adventure's titled Bad Moon Rising. And in a world where werewolves are not-all-too-uncommon, I'd say that if something called the "bad moon" where anywhere near around, going out is bound to take your life.
Bad Moon Rising is a full adventure scenario designed for four or five characters with 10-20xp. While it's created to be played over 5 sessions, each one incorporating a day and a night in the game, you can obviously adjust that as you see fit for your gaming group.
I hope Saturday is treating you well and is currently, or soon will be, full of gaming goodness.I've got a little hobby project I'm working on for an upcoming review article. Obviously, details on tha
I hope Saturday is treating you well and is currently, or soon will be, full of gaming goodness. I've got a little hobby project I'm working on for an upcoming review article. Obviously, details on that will be made specific soon when the piece goes up on the site.
Anyway, it's time again for another Review Roundup, where we take all the gaming and hobby reviews we found throughout the week and present them to you here.
In this batch, we've got reviews/previews of: Warlord Games' Wrecked House terrain piece, Citadel Crusade Figure Case, Forbidden Desert, Commands & Colors: Napoleonics - The Spanish Army Expansion, Iron Kingdoms Unleashed Adventure Kit, Dreams of Dystopia, Gamboni, Barnyard Legions, Dogs of War, Cthulhu Wars, and DC Dice Masters.
Battle Brush Studios' latest review is a closer examination of one of Warlord Games/Italeri's suspiciously familiar looking joint releases, along with some thoughts on this range as a whole.
Army transport cases come many shapes and sizes, and today we’re reviewing the new offering from Games Workshop. These are designed for their Warhammer Fantasy, 40k, and Lord of the Rings ranges, but also equally suitable for 28mm miniatures from other games too. The new cases come in 3 sizes depending on your need and feature a rather original design of foam tray. In this review we are focusing on the Citadel Crusade Figure Case, the largest of the 3 sizes available.
We take a look at the co-operative board game, Forbidden Desert, by Matt Leacock. Distributed by GameWright. Forbidden Desert is for 2-5 players, age 10+ and takes about 45 minutes per game.
The Spanish Army is the first expansion for Commands and Colors Napoleonics. It obviously adds the Spanish army as well as new terrain, a couple new French units and 18 new scenarios.
In Dreams of Dystopia, set in a distant, postapocalyptic and dystopian future, players assume the roles of mighty “Masters” commanding various “Minions” to compete against each other – choosing between the Divine or Demonic aspect or even trying to tread the perilous path of Twilight – as they do so.
GAMBONI is a board game for 3 to 5 players. The game map is a representation of New York City in the 1980’s where five families controlled organized crime. To co-ordinate business and to settle disputes, the “COMMISSION” was formed. Each family is represented by their boss aka “CAPO”. The boss of the most powerful family is elected or otherwise installed as “Chairman of the Commission”. Up to 5 players compete to become “Boss of all Bosses” or “Capo dei Capi”.
The Barnyard Legions March to War From the frigid north to the arid Sahara, the Barnyard Legions march forth to claim their place in history. In Barnyard Legions you, the general, have been given a mission to keep the other Legions from ever completing their goal of lining up a proper battle line or two. Will you command the Sheep Legionnaires under the rule of Julius Sheepsar? Or will the hoof of Auroch the Red Boviking crush the Celtucky Chickens?
This was meant to be a video review. Alas, my PC overheated. Repair parts are already enroute (thank you, indomitable Gold Club members!) but the show must go on, so I need you guys to imagine everything that follows with the glitz of a fancy video.
Picture the light playing over linen-finished game boxes. My powerful arms cradling components as if they were a baby animal. The caramel baritone of my voice.
You see, it’s important for your board game collection that you take Dogs of War as seriously as possible. It turns out this is a fantastic game. It’s also a terrible, friendship-sundering thing that made me more angry than a game’s made me in months.
Today, we are going to dive into Cthulhu Wars, a game that was supposed to be designer Sandy Petersen’s last hurrah (he wrote the original Chaosium’s Call of Cthulhu RPG), and instead helped him launch a new game company (Petersen Games). Cthulhu Wars was originally funded on Kickstarter and ended up raising over 1.4 million. With miniatures reaching as high as 7”, one can only hope that the game play holds up to the excellent looking components. Is Cthulhu Wars all style and no substance? Only one way to find out!
Cthulhu Wars is an action point and area control miniatures game for 2-4 players that takes about 60-90 minutes to play. Cthulhu Wars plays best with 3-4 players.
Dice Masters is an unequivocal hit. Designed by Eric Lang (Arcadia Quest, Chaos in the Old World), Dice Masters is a “dice builder” similar to a deck builder. But with dice, see? You draw dice from your bag like drawing cards from a deck, roll ‘em, then either field characters into battle or earn energy to buy better dice from the marketplace.
It is a smart, efficient, and altogether cool game that enables geeks like me to live out their comic book fantasies. Lex Luthor and Superman teaming up to take on Batman? The Flash and Green Arrow meeting for a TV-inspired showdown? Sure, why not? Any combination of DC heroes and villains can be created with some simple team-building rules that have few restrictions.
Privateer Press lets you take a walk on the wild side with the release of their Iron Kingdoms Unleashed Core Rules book. Effectively the "Hordes" side of the IKRPG, Unleashed gives you and your player
Privateer Press lets you take a walk on the wild side with the release of their Iron Kingdoms Unleashed Core Rules book. Effectively the "Hordes" side of the IKRPG, Unleashed gives you and your players lots of new options for gaming in Western Immoren. Want to fight Bog Trogs? You can. Want to fight Gatormen? You can. Want to be a Farrow? You can. Go wild! Really wild! You can download a preview .pdf from their website to check it out, too.
From the website:
Welcome to the savage side of the Iron Kingdoms! Iron Kingdoms Unleashed explores the untamed lands of western Immoren, where even the heroes are monsters. To survive, you’ll need a bad attitude and a big appetite. Bash, slice, and chomp your way through your foes, then use their broken bodies as a power-packed snack to fuel your rampages or as ingredients for your primal magic. Monsters may be bad, but being a monster is good.
Privateer Press has released their Iron Kingdoms Unleashed Adventure Kit (you could say that the kit, itself, has been unleashed). Inside you'll find all you need to get some games of the IKRPG going
Privateer Press has released their Iron Kingdoms Unleashed Adventure Kit (you could say that the kit, itself, has been unleashed). Inside you'll find all you need to get some games of the IKRPG going (with an emphasis on the Hordes sides of the Iron Kingdoms). There's an abridged rulebook, pre-generated characters, miniatures for heroes as well as villains, a ruler, maps, and tokens. Let out your wild side.
From the announcement:
Welcome to the savage side of the Iron Kingdoms! Iron Kingdoms Unleashed explores the untamed lands of western Immoren, where even the heroes are monsters. To survive, you’ll need a bad attitude and a big appetite. Bash, slice, and chomp your way through your foes, then use their broken bodies as a power-packed snack to fuel your rampages or as ingredients for your primal magic. Monsters may be bad, but being a monster is good.
Privateer Press has announced Iron Kingdoms Unleashed RPG. This is the Hordes side of the IKRPG. There's a special variant cover also available for the book as well. Check below the cut for an intro v
Privateer Press has announced Iron Kingdoms Unleashed RPG. This is the Hordes side of the IKRPG. There's a special variant cover also available for the book as well. Check below the cut for an intro video.
Update: Here's a link to the Keynote address from Privateer Press from the show: Keynote
From the post:
Welcome to the savage side of the Iron Kingdoms! Iron Kingdoms Unleashed explores the untamed lands of western Immoren, where even the heroes are monsters. To survive, you’ll need a bad attitude and a big appetite. Bash, slice, and chomp your way through your foes, then use their broken bodies as a power-packed snack to fuel your rampages or as ingredients for your primal magic. Monsters may be bad, but being a monster is good.
From the Keynote:
Privateer Press’ highly anticipated annual keynote presentation featured a new wave of colossals for WARMACHINE, more details on the upcoming Iron Kingdoms Unleashed Roleplaying Game, a first look at The Undercity: An Iron Kingdoms Adventure Board Game, and a trailer for Skull Island eXpeditions’ upcoming e-book novel The Judas Protocol, by Nathan E. Meyer, based on the hit LEVEL 7 series of science fiction board games. Additional previews will be presented at SmogCon in London on February 20, 2015.
The colossals previewed in the keynote are among several upcoming WARMACHINE model releases planned for 2015. These 120 mm–based models are the second wave of the popular colossal warjacks that debuted in 2012 and stand at about six inches tall, dwarfing the majority of models on the tabletop. Most of these new colossals will appear in the expansion book WARMACHINE: Reckoning, also releasing this year.
First announced at last year’s keynote, Iron Kingdoms Unleashed will see two major releases in early 2015. The Iron Kingdoms Unleashed Roleplaying Game Adventure Kit debuts in March and includes everything up to five players need to start their adventures in the wild side of the ENnie award–winning Iron Kingdoms, including a condensed rulebook, an adventure, map tiles, pregenerated characters, and plastic figures. The full rulebook for the game, Iron Kingdoms Unleashed Roleplaying Game: Core Rules, releases in April and features 480 pages packed with complete rules for adventuring as a savage hero, including detailed setting information and full-color illustration. The book will also be available in an exclusive limited variant-cover edition from participating retailers.
The Undercity puts a spin on the classic dungeon crawl adventure, setting it within the vast underground labyrinth of one of the Iron Kingdoms’ most famous cities. This board game for two to four players comes with a seven-adventure campaign the players can gain experience and develop their heroes through, dungeon tiles to recreate the perilous Undercity, and detailed plastic figures to represent all the heroes and villains. It is scheduled for a Fall release.
Skull Island eXpeditions ventures into a gritty near future this spring with The Judas Protocol. This novel is a prequel to the events chronicled in the critically acclaimed tactical miniatures–based board game LEVEL 7 , which was hailed as one of the best board game releases of 2013. Penning The Judas Protocol is Scribe Award–winning author Nathan Meyer, a U.S. Army veteran who has written a dozen novels across three action-adventure series, including titles for the popular Mack Bolan books. The Judas Protocol follows Disco Team, a team of elite commandos, as they find themselves in the middle of a conflict between two alien factions, with the fate of the Earth hanging in the balance.
“This next year will be one of the biggest and boldest ever for Privateer Press, as we branch out into new territory with our roleplaying games, board games, and fiction,” said William Shick, Director of Business and Brand Development for Privateer Press. “And we’ll have more surprises to reveal at SmogCon later this month. Whether you’re a seasoned veteran of the Iron Kingdoms or you’re looking for a new gaming experience, we’re going to have something for you.”
Privateer Press shows up again on Play Board Games as their Iron Kingdoms RPG book gets reviewed.From the review:The Iron Kingdoms RPG sets you on your way to discover this world of fantasy, sorcery a
Privateer Press shows up again on Play Board Games as their Iron Kingdoms RPG book gets reviewed.
From the review:
The Iron Kingdoms RPG sets you on your way to discover this world of fantasy, sorcery and technology. Magic and machine meet and you can use them as you set off for adventure in this mystical and mechanical world.
Privateer Press has announced the second book for the IKRPG. This one's called Kings, Nations & Gods.From the announcement:Take your adventures to new heights with this exhaustive guide to the people
Privateer Press has announced the second book for the IKRPG. This one's called Kings, Nations & Gods.
From the announcement:
Take your adventures to new heights with this exhaustive guide to the people and nations that form the heart of the Iron Kingdoms—Cygnar, Khador, Llael, Ord, and the Protectorate of Menoth. Explore the steam-driven core of a world of conflict and epic adventure with a wealth of information that brings these nations to life in stunningly vivid detail.
Privateer Press is showing off their upcoming IKRPG Token Set.From the preview:This official Iron Kingdoms Full Metal Fantasy Roleplaying Game Token Set (PIP 91071) is packaged in a metal tin and incl
Privateer Press is showing off their upcoming IKRPG Token Set.
From the preview:
This official Iron Kingdoms Full Metal Fantasy Roleplaying Game Token Set (PIP 91071) is packaged in a metal tin and includes:
These tokens are wet or dry-erase capable to allow for unlimited token assignment options. Customize tokens on the fly to get right back to the action!
Privateer Press released a pair of maps for you IKRPGers out there.From the website:No Quarter Presents: Iron Kingdoms Urban Adventure details the city of Five Fingers and presents an adventure, "Frie
Privateer Press released a pair of maps for you IKRPGers out there.
From the website:
No Quarter Presents: Iron Kingdoms Urban Adventure details the city of Five Fingers and presents an adventure, "Friends in High Places," that takes place in the infamous Port of Deceit. The two PDFs below contain a detailed map of Five Fingers and the full-size, printable encounter maps and templates for the adventure.
Privateer Press announced their first supplement book for the IKRPG: Urban Adventure.From the announcement:Introducing the first supplement for the Iron Kingdoms Full Metal Fantasy Roleplaying Game! T
Privateer Press announced their first supplement book for the IKRPG: Urban Adventure.
From the announcement:
Introducing the first supplement for the Iron Kingdoms Full Metal Fantasy Roleplaying Game! The perfect companion to the Core Rules, No Quarter Presents: Iron Kingdoms Urban Adventure is an indispensable guide to life on the mean streets of western Immoren. This premium softcover book features 96 pages of all-new material for players and Game Masters, including new careers, new abilities, new monsters, a full-length adventure, new equipment and laborjacks, and much, much more!
Privateer Press is out of IKRPG books.From the announcement:Iron Kingdoms Full Metal Fantasy Roleplaying Game: Core Rules has sold out at the manufacturer level due to the high volume of distributor a
Iron Kingdoms Full Metal Fantasy Roleplaying Game: Core Rules has sold out at the manufacturer level due to the high volume of distributor and retailer orders. Though Core Rules stock is sold out at Privateer Press, the highly anticipated book is still available through many distributors and retail stores.
Lost Hemisphere gives us an in-depth look at the new Iron Kingdoms RPG from Privateer Press.From them to you:Lost Hemisphere's resident hobbyist pries himself away from his modelling tools to peel bac
Lost Hemisphere gives us an in-depth look at the new Iron Kingdoms RPG from Privateer Press.
From them to you:
Lost Hemisphere's resident hobbyist pries himself away from his modelling tools to peel back the cover of Privateer Press' relaunched Iron Kingdoms Role Playing Game
Guts N Gears has continuing coverage of the new IKRPG and the staff-played game they're going to be having.From the update:Check out all the coverage on the Guts N Gears website via their shows and mo
Guts N Gears has continuing coverage of the new IKRPG and the staff-played game they're going to be having.
From the update:
Check out all the coverage on the Guts N Gears website via their shows and more. Privateer Press staffers share their own Characters with us in which they will appear in our own IKRPG GNG campaign setting. Immerse yourself in the world of the Iron Kingdoms.
Privateer Press now has several new products available. They've got Level 7, the new Hordes 2-player Box Set as well as the new Iron Kingdoms RPG. Go check 'em out.Three of Privateer Press’ most eager
Privateer Press now has several new products available. They've got Level 7, the new Hordes 2-player Box Set as well as the new Iron Kingdoms RPG. Go check 'em out.
Three of Privateer Press’ most eagerly awaited products of 2012—the Iron Kingdoms Full Metal Fantasy Roleplaying Game: Core Rules, the LEVEL 7 board game, and the HORDES Two-Player Battle Box
Privateer Press sold out rather quickly of their new IKRPG books at GenCon. Well, it'll be a couple weeks but everyone else should have them in their hands as well rather soon.From the announcement:In
Privateer Press sold out rather quickly of their new IKRPG books at GenCon. Well, it'll be a couple weeks but everyone else should have them in their hands as well rather soon.
From the announcement:
In response to the enthusiasm shown at Gen Con for the Iron Kingdoms roleplaying game, and thanks to the product shipment arriving early, Privateer Press has moved up the release of the Iron Kingdoms Full Metal Fantasy Roleplaying Game: Core Rules to September 19 from its originally planned October release.
Guts N Gears now has episode 72 online for your listening pleasure. In this episode:"359 Pages, 7 playable races, over 100 unique abilities, over 26 careers to choose from. Fluid and tight combat syst
Guts N Gears now has episode 72 online for your listening pleasure. In this episode:
"359 Pages, 7 playable races, over 100 unique abilities, over 26 careers to choose from. Fluid and tight combat system. Makings of a great RPG book." - Mouth Of The South
Welcome and join in and listen to our Iron Kingdoms Role Play book review part one. Were we give you our initial over few. Our review will be over several months as this book is so epic we cannot cover it all in one show! Enjoy!
Privateer Press draws ever-closer to the release if the reboot of their Iron Kingdoms RPG line. In this preview, they give us a look at the combat mechanics of the game.With the Iron Kingdoms Full Met
Privateer Press draws ever-closer to the release if the reboot of their Iron Kingdoms RPG line. In this preview, they give us a look at the combat mechanics of the game.
With the Iron Kingdoms Full Metal Fantasy Roleplaying Game pre-release just around the corner, we’re beginning to unveil elements of the book’s content and mechanics. Today, I’ll be giving you a bit of insight into the combat mechanics, what makes them stand apart, and how they bring to life the heroic action you see throughout the Iron Kingdoms fiction.