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WizKids has made some big team-ups lately, and they're still going. They've announced that they have now made a partnership with Hasbro. That means miniatures and other products for such lines as My Little Pony, G.I. Joe, and Transformers. They don't say exactly what form these miniatures will take, though.

The first big adventure pack is now available for the Tails of Equestria RPG. Something is causing ponies to turn into little statuettes and you're the only ones that can help. Picking up where the starter adventure in the Tails of Equestria handbook left off, Curse of the Statuettes is sure to keep you on your... umm... ponies don't have toes so... hooves? Find out what happened to the Mane 6 and stop this evil curse!
Well, I did my Thanksgiving grocery shopping. It's... well, I'm having 2 Thanksgivings, so there's that. Turkeys, dressing, potatoes, sweet potatoes, stuff to make glazed carrots, rolls (from scratch), and a couple pumpkin pies. Because, you know, if anything's worth doing, it's worth doing right.

But that's for Thursday and Friday. For right now, we've got reviews. So let's get to it.

Today we have: Robots Love Ice Cream, Acquire, Bloodborne: The Card Game, The Arrival, Trick of the Rails, Great Western Trail, 7 Wonders Duel: Pantheon, Inis, Fabled Fruit, Ticket to Ride: Rails & Sails, CO-OP: The Co-op Card Game, Star Trek: Ascendancy, Terraforming Mars, Hit Z Road, Hocus, Ta-Da!, Legends Untold, and Ominoes.

From my experience, every gamer out there has a game that they've been working on in their head. Some even make it to written notes or even a prototype form, but they don't tend to get much further than that. Well, if you really do want to try and take the plunge into publishing your game, Hasbro and Indiegogo are willing to help via their Crowdfunding Game Challenge.
I mentioned earlier that today's a big day for news. It would seem that it is going to be one of the biggest of recent memory. First we had Warmachine/Hordes MkIII. There's the Rum & Bones Kickstarter. There's the Ghostbusters II Kickstarter. Now something huge, Hasbro has announced a new President in charge of Wizards of the Coast.
Hey everyone,
I hope you made it through Black Friday alright. I had Thanksgiving 2: Thank Harder here at the bear den. Made myself another turkey and side-dishes and enjoyed a relaxing day. Then I got out my stock pot and made about a gallon of turkey stock with the bones. I'll be good for turkey soup for the next year, I'd say.

But that's as may be, it's time for some reviews. Let's get into it.

Today we have articles on: Magic the Gathering Arena of the Planeswalkers, Dirty Tactics Toolbox for Pathfinder, Battle Foam P.A.C.K Molle Accessories, Mafia de Cuba, Porta Nigra, Risk: Star Wars 2015 Edition, Flip City, Xia: Legends of the Drift System, and Doomtown Reloaded.

It's usually the subsidiaries of Hasbro that we talk about here on TGN, as opposed to the releases from the company, itself, but I figure this is one you'll want to know about. Hasbro is releasing a new version of Risk, with a distinctly Star Wars twist to it. This isn't like the prequel Star Wars Risk (that I actually have at home), but focuses more on the events of The Return of the Jedi.
Hasbro and DreamWorks Animation appear to be in talks about a possible merger.
Now that would open up a lot of possibilities for products.


From the report:

Hasbro is in merger talks with DreamWorks Animation, according to Deadline. If it happens, the combined company would be run by DreamWorks Animation CEO Jeffrey Katzenberg. Hasbro is the much larger company of the two, however, at least measured by market cap. Hasbro is worth $7.22 billion, vs. DreamWorks’ $1.91 billion.
Alliance Distributors have posted details of a new Risk game titled Risk Legacy in which player decisions carry over from game to game. Most game details are available in a PDF sell sheet (PDF link) for the game. Risk Legacy From their website:
When you play a game of Risk, it gets personal. Always. But the game was never a casualty of your wars. Until now. How will you shape your world? In Risk Legacy, every game you play will change every future game. Defend a territory, weaken an opponent, or upgrade a faction: a decision you make in Game 1 could come back to haunt you in Game 10. The risks you take in Risk Legacy are not like those in any other board game. You and your opponents will shape how your world evolves — its history, its cities, even its factions — and how they fight. You don't forget past betrayals — and neither does the game.