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Guild Master


Saturday! Woo!

I hope everyone out there being affected by the hurrican is staying safe. A good way to do that is to stay inside and play some board games. And while it's a bit late to pick up a new one for the current storm, having some around for when the next shows up is a good idea. But what games should you get? Reviews can help sort that out.

Today we have articles on: Guild Master, Zero Gravity, Z War One: Exodus, Bad Maps, Draconis Invasion: Wrath, Prowler's Passage, GoTown, Blue Lagoon, Dragon Castle, and Spirits of the Wild.

Woo! Saturday! Woo! Even more woo than Friday! Woo! All the woo!

So, being Saturday, it means it's time for a Review Roundup. So, without further ado, let's get to those reviews I know you all so desperately desire.

Today we have: Machina Arcana, Dark Domains, Guild Master, Bad Maps, Root, Pyramid of Pengqueen, Simulation Theory, Maki Stack, Maiden's Quest, Hannibal & Hamilcar, Drop It, and Space Marine Adventures.

Adventurers tend to group together. It's just sort of a natural occurrence. When doing so, they might even form guilds. This can allow them to get better resources, attract better contracts, and have a nice home base to come and rest at when not out on an adventure. In Guild Master, players are in charge of their own guild of adventurers. Of course, there's only so many adventurers and contracts to go around, so each one of you is trying to make your guild the best in order to attract the best talent and work. The game is up on Kickstarter now.

 

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