Skip to content

Guild Ball


No matter how much testing a company does, whenever their product goes out into "the wild," there's bound to be things that are found that could have possibly been better in the design. That definitely holds true for minis games that have quite a lot of different moving parts associated with them. Well, thankfully, many companies look to fix these issues. Steamforged, for example, has released a new Guild Ball Errata. Make sure you're playing with the right rules!

If you were thinking that there wouldn't be a single sheep or goat as part of the Shepherd's Guild, you would be mistaken. They've got themselves a big one. It's Ram, and we get a look at just how they work on the pitch in this preview.

Sheep constantly grow their wool. If it's not sheared off, it could actually cause harm to the sheep due to overheating and other effects. So, if you've got a flock of sheep, you need someone to make sure they're cleanly cut. That's where Shearer comes in. He's the next Shepherd's Guild figure to get previewed for Guild Ball. Let's take a look.

When you're talking about a guild of Shepherds, you're going to expect to see lambs. But Lamb for the Shepherd's Guild in Guild Ball is just some young sheep, barely able to stand. Nope, he's a football master and you can get a preview of him here.

Babypuppies! Eee!

If you're wanting a team in Guild Ball that lets you have a puppy on the field, you have a couple choices including the Butcher's Guild and Hunter's Guild. Soon, another doggo-friendly crew will be hitting the pitch. The Shepherd's Guild has a pair of squaddies, Hook and Crook that are the goodest of squadies. Check them out here.

If you were thinking that the Shepherd's Guild's mascot would be a sheepdog or maybe a ram or something, you would be mistaken. Their mascot has a more porcine nature. It's Babe, the pig that thinks it's a sheepdog. In this preview, we get a look at just what they'll bring to the table (the game table, not the dinner table).

The Captain is the head of the team. By looking at what they can do, you can get a good idea of how the team works, overall. What they emphasize is what everyone else will emphasize. So, getting a look at the Captain for the Shepherd's Guild, the new Minor Guild coming out for Guild Ball, is a good way to see what everyone on the team will be like. So, let's take a look.

The Shepherd's Guild is the next team that will be coming out for Guild Ball. They're the Minors for the Farmer's Guild, giving that team a couple new options as well in the process. If you're wanting to get this new team, you can go over and put your name down on the list to get it now. Be the first gamer on your block with these figures when they're released.

Been a while since we've had some real Guild Ball news, but the game's still out there being worked on by Steamforged. Most Guilds have a Minor Guild associated with them, but there's still a few without. The Farmer's Guild is one, but that's going to be rectified soon. Steamforged has announced the Shepherd's Guild (they make amazing pies) and is giving us a little look into how they'll work.

Steamforged is looking to bring back some Guild Ball teams that've been out of print for a while, doing them up in new box sets with new sculpts and the figures made out of new material. In this instance, it's The Order, what the Union turned to after the church took hold. You can order this new box set now.

You wouldn't think that a turtle would be a good addition to a sports team. But the Union isn't like most sports teams. The Union is getting itself a new captain in the form of Captain Greede. You can already pre-order this model, but what does he do on the pitch? Let's find out.

Three teams are getting new captains, letting them catch up with some of the others. They're the Alchemists, the Farmers, and The Union. In this preview, we get a look at Soma/Pneuma. Why the two names and slash? Because this character changes during the course of the game, taking on a new persona for a bit. How does that work? Have yourselves a look.

New Captains will soon be making their way to the pitch for Guild Ball. The Farmer's and Alchemist's Guilds, along with The Union are finally getting their new additions. We've only seen what Festival does so far, but if you just can't control your excitement, you can go ahead and get your name on the list to get these new figures when they're released.

Most harvest festivals might just be over with, but Steamforged has one more coming, as the Farmer's Guild for Guild Ball is getting themselves a new captain soon. Her name's Harvest and she's sure to give players a lot of new play styles to try out on the pitch. Have yourselves a look.

Guild Ball runs on its Game Plan Deck. Players get a handful of these cards at the start of the game and they don't just deal with every turn's initiative, but also has a special ability that comes into play that round. The game is getting an updated Game Plan Deck, and Steamforged is showing off the cards. Have yourself a look.

Yesterday tried to take a while. It really did. The first half of the day, I remember going, "Wait, it's not even 9 yet?" However, things eventually picked up. I hope your Wednesday was good, too. Now we're here at Weekend Eve Eve. I'm still pumped for the weekend. Got D&D coming up. Hopefully you have some gaming planned. But even if you don't, we need to get your gaming table looking good. Quick TC today, so let's get to it.

Today in the Terrain Corner we have: New Miner's Guild Pitch Available From Deep-Cut Studio

Lots of Guild Ball news coming from NOVA Open over the weekend. Steamforged was there and they had a lot to talk about. There's some new resin teams for the classic Guilds, as well as the announcement of some new Captains as well as a new Minor Guild, the Shepherd's Guild. Have a look for yourself.

And we're at the end. The last of the new Rookies is up for preview over on the Steamforged Games site. So, if you're wanting to know what your newest Guild Ball player can do before you buy them, now's your time to do just that. Let's head over to the Mason's Guild and check out Champ.

Another day, another Rookie preview. This time around, it's Nomad for the Engineer's Guild. What does the new steampunk player look like? Well, let's take ourselves a look.

*amazing bass riffs*

Wait, wrong Flea. This one isn't a musician/actor, they're a Guild Ball player, and we get a look at him in this preview. If you're looking to add to your Brewer's Guild team (they have sort of gone through a fluff-culling lately), you might want to check him out.

While you can go get your pre-order on for the latest set of rookies for Guild Ball, not all of their stats have been released yet. So, if, for example, you're wanting to know how Kami works, up until reading below, you'd have to order her blind. But we're not into that kind of thing here at TGN. So, let's get you a bit of a preview.

A rookie can add new life to a team. That's what all the Guilds in Guild Ball are hoping to achieve with the Free Cities Draft that happened. The first of those rookies are available, but the second wave is not far behind. If you're looking to pick up Kami, Nomad, Chap, or Flea (bass not included), you can get your name on the list to get them now.

They warned us that it was coming. Well, here it is. Steamforged's Guild Ball had been rocking along with Season 4 for a bit, but things weren't quite the way everyone wanted. So, the crew went back to the drawing board and has updated not just some players, but also some general rules to make everything work out much better. Check it out.

The first 5 of the Free Cities Draft players have been previewed. Now you can go and order them over in the Steamforged Webshop. Been itching to add to your teams? (I know I have) Now's your chance.

Another day, another preview of the rookies that will soon be making their way to Guild Ball pitches. This time around, we take a look at Gaffer, who is headed to the Mortician's Guild, and he looks like he's going to be taking up the spot left by Ghast after he exited, stage left, pursued by bear.