Formal Ferret Games


Review Roundup

Woo! Saturday! Woo!
I've... got nothing, really. I'm about to head over to a friend's place to game. So let's just dive into the reviews, shall we? We shall.

This week, we have: Wordstacker, Wordsy, Dragoon, Founders of Gloomhaven, Quest for the Antidote, Tokaido, Marvel Legendary: Noir, Quiver, Thunderbirds, Beasts of Balance, Stop Thief!, Zoo Ball, Automobiles: Racing Season, Between Two Cities: Capitals, Far Space Foundry, Good Cop Bad Cop, Unlock!, The Cohort, Star Scrapper: Cave In, Century: Spice Road, This War of Mine, Barenpark, Heldentaufe, Kingdomino, Pathfinder Adventures app, and Space Invaders Dice.


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Review Roundup

It's Christmas Eve and the first night of Hanukkah, so there's a good chance you're hanging out with friends and family. Hopefully that includes playing games of some sort. But how do you know which game might be the best? Good thing there's reviews out there. And that's just what we're here with now.

Today we have: Power Grid, The Bermuda Crisis Discovery Dawning, Grand Prix, Colt Express App, Red7 App, Legendary Inventors, Congo, Master of Orion, Final touch, Great Western Trail, Captain Carcass, and The Networks.


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TGN Saturday Edition: Review Roundup

And we are once more awash in the glow that is Saturday.
Isn't it just lovely?
To all my friends downtown at Dragon Con, "Hey there!" Me? I won't be getting closer any than my Kroger to downtown this weekend. But that's ok, because I'm making pumpkin cookies (with cream cheese centers).

Anyway, being Saturday, we've got our Review Roundup ready to go.

This week we have reviews/previews of: Systema Gaming Base-0 Bundle, DragonFlame, The Undercity, Abracada-What?, Abyss, Incredible Expeditions: Quest for Atlantis, The Networks, Eminent Domain: Microcosm, and Shogun.


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The Networks Tabletop Strategy Game Up On Kickstarter

Alton Brown once said that soon, everyone was going to have their own TV network and their own spice rub. Well, Formal Ferret Games is giving you a chance to practice at one of those. No, this isn't a card game where you get to work at making your own spice blend. The Networks puts you in charge of your own TV channel. It's sort of like UHF, the game, but without aliens or Weird Al.

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