Modiphius has yet another game book that you can purchase from their site. They're quite the collector of game systems for distribution. In this instance, it's Agents of Concordia, that was originally
Modiphius has yet another game book that you can purchase from their site. They're quite the collector of game systems for distribution. In this instance, it's Agents of Concordia, that was originally funded via Kickstarter. Now, you can go order a print or pdf copy from the Modiphius website. Of course, shipping of the physical book might still be a little while away, but you'll get your pdf version immediately upon purchase.
From the announcement:
Today we’re delighted to announce the pre-order release of Agents of Concordia, a brand new RPG from Strangewood Studios which sees you travel between worlds in a fantastic action-mystery-fantasy mashup which had a hugely successful Kickstarter in 2018.
Although the print book is not expected to ship until June due to the current lockdown, you will receive a FREE PDF straight away. PDF purchasers on Modiphius.net will receive a discount code which can be offset against the price of a future print product.
It's another beautiful day here in Atlanta. The clouds are out. It's raining. There was dense fog this morning.What? You don't think that's beautiful weather?You know what they call a place that has n
It's another beautiful day here in Atlanta. The clouds are out. It's raining. There was dense fog this morning. What? You don't think that's beautiful weather? You know what they call a place that has nothing but "beautiful, sunny days"? The desert. Relatively few things live there. You know what they call a place that has rain all the time? The rain forest, some of the most bio-diverse and bio-dense areas of the planet! So there! Ok... that got weirdly antagonistic for no reason. Maybe I should just go check out some game reviews. Yeah. That's a good idea.
Today we have: Everzone, Portal, The Captain Is Dead, Triumvirate of the Imperium - Inquisitor Greyfax, Triumvirate of the Imperium - Belisarius Cawl, Raise Your Goblets, The Three Little Pigs, Concordia, Adrenaline, Hands in the Sea, Neuroshima Hex iPad Edition, 7 Wonders: Duel, Klask, Rise of Mafia, and Cavern Tavern.
theMCGuiRE review takes a look at EVERZONE the card game from WinterLair and designed by Marco Mingozzi. I really do like this game in comparison to other combat games in the genre. It makes use of some standard mechanics very well and adds a layer of "this feels different" very well. It offer many different game play setups as 1v1 2v2 3v3 and 1v1v1 which makes it very robust and adaptable. So choose your force Numan, Slurrs, or Uthrons and go to battle in this very strategic battle card game!
Cryptozoic and Valve team up to make a sweet game of cake! No really this game is about cake and portal guns...how much better could you get really! Basically you are running through this track like board game incinerating others cake while protecting yours for the win.
The components are fantastic, simple but just right for the theme. Again, you have to remember this was based off a computer game developed by Valve Software, an extremely well done video game at that. I think it translates nicely into this simple yet super fun game I cant get enough of.
Designed by J.T. at The Game Crafter, The Captain Is Dead is a sci-fi themed, cooperative, frantic, and satisfying kick in the ass. In fact, it’s thematic nirvana. You not only get to be the crew member of a starship, your actions during your turn are intuitive and often best suited to your expertise.
Since saturday 14th, the Triumvirate of the Imperium is available, a combined heroes set with 5 miniatures in total, the Archmagos Dominus Belisarius Cawl, the Inquisitor Greyfax as well as St. Celestine, with her entourage of Eleanor and Genevieve.
In The Three Little Pigs you and your porcine competitors must build houses of straw, sticks, brick or a combination of them all while hoping to withstand the big bad wolf’s mighty lungs. Before you can build your abodes of varying structural integrity, you must gather the material. And you’ll do that by rolling dice.
Concordia is a hand and resource management game for two to five players. Players are merchant family leaders in ancient Rome trying to establish trade connections throughout the Roman world and find favor with the gods. The player with the most points is the winner.
Your goal in Adrenaline is simple. Shoot your opponents and try to score as many points as possible. Each round players will be moving around the board, picking up weapons and ammo, and trying to shoot as many other players as possible.
And as with any good FPS game, the action doesn’t stop when someone dies. They dust themselves off and respawn right away, ready to dish out (and take) more punishment. Players earn points for shooting their opponents, and can earn bonus points for getting first blood or the kill shot. At the end of the game, the shooter with the most points wins.
Punic Wars. What are they good for? Board games. I’ll say it again.
The players represent the conflicting forces of Carthage and Rome fighting throughout the Tyrrhenian Sea for control of Sicily, Corsica, and Sardinia. Players can win outright by a variety of means, but if a game end condition is met, victory is adjudicated by victory points.
Each turn, a player draws three tiles from their stack, discards one and may then play the other two onto the game board. Tiles come in the form of units (both ranged and melee), Modules (boosts other units), or Instants (one time use tiles). Once someone plays a battle tile (or the board fills up), units will attack in descending initiative order. The games combat system is delightfully simple and easy to understand. Be the last player with an HQ still on the board (or have the most points left when players run out of tiles) and you win!
A civilization game need not be a long, drawn-out affair. 7 Wonders: Duel, like its older brother, is a civilization building game where players draft cards that represent economic, cultural, scientific, and military achievements. As players collect cards, they increase in power through three Ages. The game can end in a scientific or military victory, but if this doesn’t happen, each player’s civilization is compared through victory points.
The KLASK game board is shaped like a ball field with two deep holes functioning as goals in each end of the field. In the middle of the field, three white magnetic pieces serve as “obstacles” – do NOT attract them to your own gaming piece! Your gaming piece is a black magnet. You control it by holding a large magnet under the board. This magnet is connected to a small magnet placed on the field. The purpose of the game is to push the small, red ball around on the field with your magnet/gaming piece, shoot the ball past the obstacles and your opponent and into the goal hole (Klask). It’s so much fun when your opponent suddenly is covered in white obstacles or you drop your gaming piece into the goal – something which might happen if you get a little too eager!
Cavern Tavern is a worker (dice) placement and resource management game that is set in a fantasy world. Each player assumes the role of a worker in the tavern. Your job is to serve drinks, work in the kitchen, do chores, and on top of that try to keep every guest happy, including the nasty and greedy barkeep.
It's another beautiful day here in Atlanta. The clouds are out. It's raining. There was dense fog this morning.What? You don't think that's beautiful weather?You know what they call a place that has n
It's another beautiful day here in Atlanta. The clouds are out. It's raining. There was dense fog this morning. What? You don't think that's beautiful weather? You know what they call a place that has nothing but "beautiful, sunny days"? The desert. Relatively few things live there. You know what they call a place that has rain all the time? The rain forest, some of the most bio-diverse and bio-dense areas of the planet! So there! Ok... that got weirdly antagonistic for no reason. Maybe I should just go check out some game reviews. Yeah. That's a good idea.
Today we have: Everzone, Portal, The Captain Is Dead, Triumvirate of the Imperium - Inquisitor Greyfax, Triumvirate of the Imperium - Belisarius Cawl, Raise Your Goblets, The Three Little Pigs, Concordia, Adrenaline, Hands in the Sea, Neuroshima Hex iPad Edition, 7 Wonders: Duel, Klask, Rise of Mafia, and Cavern Tavern.
theMCGuiRE review takes a look at EVERZONE the card game from WinterLair and designed by Marco Mingozzi. I really do like this game in comparison to other combat games in the genre. It makes use of some standard mechanics very well and adds a layer of "this feels different" very well. It offer many different game play setups as 1v1 2v2 3v3 and 1v1v1 which makes it very robust and adaptable. So choose your force Numan, Slurrs, or Uthrons and go to battle in this very strategic battle card game!
Cryptozoic and Valve team up to make a sweet game of cake! No really this game is about cake and portal guns...how much better could you get really! Basically you are running through this track like board game incinerating others cake while protecting yours for the win.
The components are fantastic, simple but just right for the theme. Again, you have to remember this was based off a computer game developed by Valve Software, an extremely well done video game at that. I think it translates nicely into this simple yet super fun game I cant get enough of.
Designed by J.T. at The Game Crafter, The Captain Is Dead is a sci-fi themed, cooperative, frantic, and satisfying kick in the ass. In fact, it’s thematic nirvana. You not only get to be the crew member of a starship, your actions during your turn are intuitive and often best suited to your expertise.
Since saturday 14th, the Triumvirate of the Imperium is available, a combined heroes set with 5 miniatures in total, the Archmagos Dominus Belisarius Cawl, the Inquisitor Greyfax as well as St. Celestine, with her entourage of Eleanor and Genevieve.
In The Three Little Pigs you and your porcine competitors must build houses of straw, sticks, brick or a combination of them all while hoping to withstand the big bad wolf’s mighty lungs. Before you can build your abodes of varying structural integrity, you must gather the material. And you’ll do that by rolling dice.
Concordia is a hand and resource management game for two to five players. Players are merchant family leaders in ancient Rome trying to establish trade connections throughout the Roman world and find favor with the gods. The player with the most points is the winner.
Your goal in Adrenaline is simple. Shoot your opponents and try to score as many points as possible. Each round players will be moving around the board, picking up weapons and ammo, and trying to shoot as many other players as possible.
And as with any good FPS game, the action doesn’t stop when someone dies. They dust themselves off and respawn right away, ready to dish out (and take) more punishment. Players earn points for shooting their opponents, and can earn bonus points for getting first blood or the kill shot. At the end of the game, the shooter with the most points wins.
Punic Wars. What are they good for? Board games. I’ll say it again.
The players represent the conflicting forces of Carthage and Rome fighting throughout the Tyrrhenian Sea for control of Sicily, Corsica, and Sardinia. Players can win outright by a variety of means, but if a game end condition is met, victory is adjudicated by victory points.
Each turn, a player draws three tiles from their stack, discards one and may then play the other two onto the game board. Tiles come in the form of units (both ranged and melee), Modules (boosts other units), or Instants (one time use tiles). Once someone plays a battle tile (or the board fills up), units will attack in descending initiative order. The games combat system is delightfully simple and easy to understand. Be the last player with an HQ still on the board (or have the most points left when players run out of tiles) and you win!
A civilization game need not be a long, drawn-out affair. 7 Wonders: Duel, like its older brother, is a civilization building game where players draft cards that represent economic, cultural, scientific, and military achievements. As players collect cards, they increase in power through three Ages. The game can end in a scientific or military victory, but if this doesn’t happen, each player’s civilization is compared through victory points.
The KLASK game board is shaped like a ball field with two deep holes functioning as goals in each end of the field. In the middle of the field, three white magnetic pieces serve as “obstacles” – do NOT attract them to your own gaming piece! Your gaming piece is a black magnet. You control it by holding a large magnet under the board. This magnet is connected to a small magnet placed on the field. The purpose of the game is to push the small, red ball around on the field with your magnet/gaming piece, shoot the ball past the obstacles and your opponent and into the goal hole (Klask). It’s so much fun when your opponent suddenly is covered in white obstacles or you drop your gaming piece into the goal – something which might happen if you get a little too eager!
Cavern Tavern is a worker (dice) placement and resource management game that is set in a fantasy world. Each player assumes the role of a worker in the tavern. Your job is to serve drinks, work in the kitchen, do chores, and on top of that try to keep every guest happy, including the nasty and greedy barkeep.
Saturday! Saturday! Saturday!Saturday! Saturday! Saturday!Saturday night's alright for fightin'! (as long as it's fighting battles out on the tabletop. Don't actually go out and get into fights, peopl
Saturday! Saturday! Saturday! Saturday! Saturday! Saturday! Saturday night's alright for fightin'! (as long as it's fighting battles out on the tabletop. Don't actually go out and get into fights, people) When this posts, I'll be hanging out with Shaughn, our warehouse manager/resident tattoo artist, getting myself my 2nd tattoo. Should be good times.
Anyway, while I have some ink permanently injected into my skin, you can check out some game reviews.
This week our review/preview products include: Seven Card Samurai, 7 Wonders: Duel, King Chocolate, Sentinels of the Multiverse: Vengeance, Twilight Struggle Collector's Edition, Nippon, The Best Treehouse Ever, T.I.M.E. Stories, Bermuda Crisis: Discovery Dawning, Sheriff of Nottingham, Cthulhu Wars, Soldiers of God, Space Crusade, Concordia, Abyss, and Dark Stories.
Akira Kurosawa (1910-1998) was a famed and prolific Japanese filmmaker. Noted for masterpieces such as Drunken Angel, Seven Samurai and Yojimbo, his movies were technical marvels and explored gritty themes surrounding the master-student relationship, heroes, man’s struggles against nature and of course violence. They were also grueling to make. Filming lasted hours and hours with abundant downtime for cast and crew. So they demanded entertainment between takes and other tasks. So Kurosawa invented this card game, Seven Card Samurai.
7 Wonders: Duel is a drafting/tableau building game for two players. Players collect cards to advance their civilizations. The player who achieves military or scientific superiority or who scores the most victory points is the winner.
King Chocolate is a tile-laying/production chain game for two to five players. Players are chocolatiers striving to earn money through controlling various steps in the chocolate-making process. The player with the most money wins.
You’ve played Sentinels of the Multiverse before, right? You should probably check out our review if you haven’t, but here’s a quick summary: one villain. Four (or five, or three) heroes. The villain takes a turn, which is automated, and involves drawing a card from the villain deck and activating any available powers. Then, each hero player gets a turn to play one card and use one power. Each superhero has a unique set of abilities that allow them to attack enemies, defend themselves and their allies, and provide buffs and boosts to the team. The game ends when all the heroes are defeated, OR when the supervillain is destroyed. That’s it in a nutshell.
Recently, young publishers Space Cowboys released a game called TIME Stories. This rather unique board game borrows from the premise of these great movies and sends players through a looping series of games. In TIME Stories, players are temporal agents who travel back in time to accomplish a specific mission. However, unless you are very lucky, chances are it will take you more than one game to achieve your goals. Does this looping mechanic work on our tabletop? Let’s dive in and find out.
TIME Stories is a Cooperative deduction game for 2-4 players that takes about 60-90 minutes to play. In my experience, TIME Stories plays best with 4 players.
Today we are going to look at a new tabletop game currently in funding on Kickstarter. Bermuda Crisis: Discovery Dawning is a game for 2-4 players that plays in about an hour.
The game uses a resource management system and technology tree for players to explore the island of Bermuda and discover interesting powers and artifacts that can be used throughout the game. The game can also feature a healthy dose of player negotiating if players hope to be successful.
Prince John is going to Nottingham! Players take the roles of merchants to gain profits by selling goods in the city while Prince is here. But at first, players must get their goods through the city gate which is guarded by the Sheriff of Nottingham. Will you play it safe with legal goods and make a profit or risk everything and sneak past with illicit goods? Be careful because Sheriff is watching for liars all the time and he can take your goods for himself!
Will you be able to make a deal with the Sheriff or will you persuade him to inspect another player while you quietly go through gate? It’s time for you to become strategy-minded merchant and get rich!
Cthulhu Wars – is a strategy board game published by «Green Eye Games» where players have an opportunity to become the alien race and god taken from the Cthulhu mythos created by H. P. Lovecraft. This game is quite large and includes 64 miniatures of cultists, monsters, aliens and Great Old Ones that differs in height from 20 mm to almost 180 mm. Main designer of this piece of horror is Sandy Petersen. The artworks have been created by Richard Luong.
Soldiers of God is designed for playing tabletop battles during the period of the Crusades. The book is in A5 format, is printed on high quality, glossy paper and comes complete with a deck of action cards to play the game – so the first thing to say is that the book looks great. It contains photographs of nicely painted miniatures, both to illustrate rules and as eye candy.
Nostalgia is a powerful thing. How you remember the games that you played many years ago can be very different from the reality. They were the games that defined your history in gaming so you place them upon a pedestal.
Space Crusade is one such game. It introduced me to the Warhammer 40,000 universe, opened my eyes to the world of tactical miniatures games and cemented my love of hobby board games. But is it any good, or do the rose tinted glasses of nostalgia obscure the reality?
A new Space hulk has been discovered by the Imperium of Man, and the chances of a millenniums old spaceship appearing from the warp and not be filled with the agents of Chaos is quite frankly next to zero so you take the role of a squad of Space Marines from either the Blood Angels, Ultramarine or Imperial Fists chapter, while another player controls the alien menace occupying the ancient space ship and blast the crap out of each other.
Could this be the end for Shut Up & Sit Down? The year has barely started and yet it already seems that Quinns is... is leaving us? For a board game? Have any of you seen him? Please get in touch!
Face it, this was inevitable. We all knew the day would come. But why, of all games, was it Concordia? What's so special about it? And how will Matt and I cope with the news? (Clue: WE WON'T.)
In Abyss you must gain ally cards to recruit lords and locations for Victory Points. This game has a blend of press your luck, resource management and set collection.