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Castles & Crusades


If you're running a Castles & Crusades game, or thinking about running one, and want a really in-depth tome all about how to do it, with all sorts of extras that can be extrapolated out to any RPG
The players only have to worry about one (or maybe a few) characters. Meanwhile, the GM has to worry about literally every other person in all of existence in the world they're playing in (plus all th
The players only have to worry about one (or maybe a few) characters. Meanwhile, the GM has to worry about literally every other person in all of existence in the world they're playing in (plus all th