Barony


Asmodee Announces Barony Sorcery

Until now, Barony had been grounded in the real world. When you looked to expand your territory, you didn't do it with wizards shooting fireballs at your opponents. When you were dealing with the court, you didn't have magic potions to help you climb the nobility ladder. When you were cultivating resources, you didn't have magic spells to enhance productivity. The Sorcery expansion for the game, though, will be changing all that.

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TGN Saturday Edition: Review Roundup

Welcome once again to Saturday. It's been quite a morning over here. Rather busy for a Saturday. Biggest thing I've been working on is my decision to magnetize my Betrayal at Calth set (yes, this means it's not 100% assembled yet. The games I've been playing of it have been using stand-in figs for much of it. It happens). The only problem comes from maneuvering small, fiddly pieces that, very literally, will move on their own. As such, I have glue all over my fingers. Thankfully, though, on at least one occasion, that's helped me when my drill bit slipped and instead of giving me a scrape, it just gouged the glue that'd built up there. So, an asset hidden in a liability.

But that's a story for when I post the review later today. At the moment, we've got other reviews/previews to deal with.

In this batch we have: Late French Napoleonic Infantry from Perry Miniatures and Warlord Games, Dark Moon, Clockwork Kingdom, Queen of the Hill, Dice Masters: The Amazing Spider-Man, Conquest at Kismet, Barony, Star Wars Armada Wave 2 Ships, Tides of Time, Pentoggle, Mars Attacks Miniatures Game, Risk: Star Wars Edition, Space Cadets: Away Missions, Bomb Squad, Escape the Nightmare, and T.I.M.E Stories.


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