House Baratheon has been split into two. With the death of Robert, the two remaining brothers, Renly and Stannis, are each vying to sit on the Iron Throne. Different characters and units within the A Song of Ice and Fire: Tabletop Miniatures Game are divided as well, only able to work for one or the other. This month's releases for the game include units where one will work for one brother and the other will work for, well, the other. Have a look.
The Lord of Light guides their actions and has told them that Stannis Baratheon should be the next on the Iron Throne. They’ve taken to the field as the R’hllor Faithful, brandishing their flaming swords to defeat their foes with devout fire. Soon, House Baratheon players will be able to add this pious unit to their armies in the A Song of Ice and Fire: Tabletop Miniatures Game. Let’s take a look at what these devout fighters are capable of.
The R’hllor Faithful unit costs 7 points to field. They are loyal to Stannis Baratheon. Since House Baratheon is a House divided, certain characters and units will only fight for one brother or the other, and an army cannot contain mixed Loyalty figures. In this case, the Faithful can only be added to armies devoted to Stannis. The unit has a moderate Speed of 5, and they have a moderate Defense Save of 5+. However, their Morale value reflects their steadfast devotion to R’hllor, with an impressive 4+. That Morale value will also fuel their Heart of Fire special ability.
Beyond the various characters of the court, different military units also feel that one side or the other would be more suited to rule. In the case of the Rose Knights, they are fiercely devoted to Renly. Their loyalty is paid in the form of funding for the best armor around, elite training, and resplendent, green attire to match Renly’s own sensibilities. These Rose Knights will soon hit the field in the A Song of Ice and Fire: Tabletop Miniatures Game. Let’s take a look at what they’ll do in the game.
For starters, the Rose Knights cost 7 points to field. Weighed down by their heavy armor, the unit only has a Speed of 4. However, that armor comes in handy with their 3+ Defense Save. On average, they’ll turn away 2/3 of the attacks thrown their direction. That should keep them in the fight longer. Another thing that will keep them in the fight is their Morale of 6+. It’s not easy to get a Rose Knight to simply run off the battlefield. Offensively, the unit rolls 8 Attack dice at full ranks and all that training has paid off, letting them hit on a 3+.