I'm a fan of abstract strategy board games. So while I'm certainly a fan of something like Guild Ball, games don't always have to be "realistic" to be enjoyable for me. So something like Tacticosbluff is something that catches my eyes. It's a bit of a mix between Stratego and Chess.
In the game, players have their various pieces that they play on their side of the board. However, your opponent doesn't know exactly what pieces you're playing where. Various "levels" of pieces have different movement characteristics, like Chess pieces, with higher level pieces having a wider range of movements they can do. The object of the game is to capture your enemy's King piece. However, that's not going to be easy, as you're never quite sure which piece is the King. Though through some deduction, you could maybe eliminate some options.
The Kickstarter campaign is up and running now. It's set to go for another 34 days.