Language is such an interesting thing. We think something, and then either create a pattern of symbols or a collection of noises, and then what we were thinking is transmitted to other people. In Suen Ikna: The Known Lands, game creator Tariq has created his own language, with its own alphabet, punctuation, and grammar rules, to use in the game. The fantasy RPG setting is up on Kickstarter now.
From the campaign:
Hello, my name is Tariq and I’m happy to introduce my Tabletop role-playing game, Suen Ikna, The Known Lands, to you all. Role playing games and fantasy settings in general have always been a passion of mine, so naturally I wanted to create one of my own. I began this project in early 2016 when I had just gotten out of college and I’ve pretty much dedicated my life to it the past two years, as it is writing this sort of material is really what I feel I’m suited for.
To begin, I’d like to present the major features of my game that I think are of the most interest to all potential backers. One of the biggest features I’ve created for this project is the constructed language, or conlang, of the world of the Known Lands. It’s called “s?uiknan”, which simply means “language” and it is used by all the races that inhabit the Known Lands. The Language consists of 45 letter alphabet, with some punctuation marks
The campaign is up and running now and is set to go for another 58 days.