From the announcement:
Pinnacle Entertainment Group announced today the development of Rifts for Savage Worlds, their award-winning tabletop roleplaying game system.
Pinnacle released a mock cover, using art from Palladium’s 2005 Rifts Ultimate Edition with permission. The cover artist for the book was Scott Johnson.
“We are thrilled to follow up Kevin’s post with this announcement that we do, indeed, have the license to develop Rifts for Savage Worlds,” said Savage Worlds creator Shane Hensley. “We are early in the process, but anticipate having a core rulebook for the setting released in time for Christmas.”
The Palladium Books Weekly Update--April 19, 2015, written by Kevin Siembieda, recently made mention of a new roleplaying game system for the beloved setting:
“In an effort to truly expand Rifts® across the Megaverse®, in cooperation with Palladium Books, another role-playing game company is currently adapting the Rifts® Earth setting to that company’s RPG system of rules, as well as producing adventure sourcebooks.”
Rifts is an exciting multi-genre post-apocalypse game that began publishing in 1990. Featuring elements of everything from cyberpunk and fantasy to mecha and mythology, Rifts has always been Siembieda's vision of a game with everything for everyone, tied together with a strong narrative.
"I'm really excited to see what Rifts will look like in the Savage Worlds system," said Siembieda. "The Savage fans are great folks, and I think Rifts is going to be an amazing amount of fun for them, letting them explore all the possibilities of both the system and the setting."
Savage Worlds was created by Shane Lacy Hensley.