In case you hadn’t noticed… It’s Saturday! Woo!
Considering time differences and all, I hope a lot of you had a good time at Salute today.
Did any of you pick up some awesome stuff while there?
I, obviously, couldn’t go (much as I wanted to). I did, however, pick up my limited-edition Flint figure for Guild Ball in their online store.
But that’ll get here when it gets here. As for now, it’s time for some reviews.
Today we have: Above and Below, Odin’s Ravens, Glass Road App, High Command Rapid Engagement, Aradia Miniatures’ Toad King, Android: Netrunner Card Game, Through the Ages: A New Story of Civilization, Expedition RPG, Kodama, VS 2PCG: The Defenders, And Then We Held Hands, Timeline Challenge, and Tumult Royale.
Toucan Play That Game:
In this video you can find out my final thoughts on Above and Below by Red Raven Games.
Through Gamer Goggles:
Matt takes his first look at Odin’s Ravens. On the video I said the game had a bgg rank of 150. The information given to me was incorrect, it’s currently ranked 850. Anyway it’s a game about racing around the world using a card driven mechanic.
Play Board Games:
Glass Road was released a few years ago and now it is getting the digital treatment. This digital port does a good job of representing the physical game.
Rapid Engagement is a two-player starter set for High Command. It has one pre-constructed deck from the Warmachine and Hordes sets.
Aradia Miniatures is a small miniature company from Italy. Their high class resin miniatures already caught my eye on some of the painting blogs around the web, and i had the chance to meet them at Scale Model Challenge.
In this review, i’ll take a look at the Toad King. It is a resin miniature in 54mm scale.
Android: Netrunner is a Wizards of the Coast game, created by Richard Garfield, the famous author of Magic: the Gathering and Vampire the Eternal Struggle. In 2012, Fantasy Flight Games announced enhanced edition of the game and included it in the the Android University of Living Card Game series. On the second try, being released in the right time, the game bore fruit.
Shut Up & Sit Down:
Steady your socks, folks, this week’s review is a bumper one! Paul has been looking at Through the Ages: A New Story of Civilization, the latest version of Through the Ages. To many, this is new iteration of a modern classic, yet another fine work by talented game designer Vlaada Chvátil. What did Shut Up & Sit Down make of it? And is everybody feeling okay?
We should warn you that, as well as Paul, this video also contains some slight flashing or strobing at a particular point.
We don’t normally review role playing games here at Polyhedron Collider, mainly because we rarely get the chance to play them, and it’s not from want of trying. But when a Beta version of Expedition came along, an app integrated RPG that’s hitting Kickstarter right now, it gave us the chance to take part in the RPG experience without any of the faff.
It’s the app integration that really makes Expedition work so easily. The game can be played as a traditional role playing game, where one player takes on the job of the games master; writes a story, controls the plot and creates all those role playing experiences but due to a lack of time we didn’t experience this side of Expedition, instead we played the game as a cooperative experience, where the story and the decisions available is controlled by the Expedition online app.
Drive Thru Review:
Intro (00:00); game overview (01:08); final thoughts and review (06:25)
VS 2PCG: The Defenders Review
Intro (00:00); game overview (01:24); final thoughts and review (12:29)
Board Game Quest:
I feel like there has been a growing demand for 2 player games recently. And as I play many games with my wife, I’m actually really happy about that. There is nothing wrong with having a good amount of options to choose from when it comes to games for couples.
Recently, Passport Games Studios released a two player, abstract strategy game called …And Then We Held Hands. It’s definitely one of the more unique gaming titles I’ve seen so far. Designed by David Chircop and Yannick Massa, this cooperative game will require players to not only work well together, but also read each others emotions. Sound crazy? Let’s find out.
…And Then We Held Hands is a cooperative, abstract strategy game for two players that takes about 30 minutes to play.
Timeline Challenge takes the basic Timeline concept and turns a simple little card game into a full-fledged board game. Now, it would be fair to say that I approached this whole idea with some trepidation. After all, I enjoy all of the individual Timeline sets and even reviewed Americana, but sometimes making a game bigger does not make it better. In fact, it’s often the case that pumping up a game kills the things you loved the most and turns the game into a bloated beast that sours you on the original. Would that be the case for my beloved Timeline, once it blew up into Timeline Challenge?