My favorite day of the week, as I can just sit back, relax, and do some gaming.
Nevermind that this week I'm vacuuming, dusting, and cleaning countertops in the den. That's important, too.
So, while I try and figure out just how much dust a single lamp can acquire, let's get you those reviews you so desperately desire.
Today we have: Atlantis: Island of the Gods, Build It with Bryan, Sea of Plunder, Buffy the Vampire Slayer, Tiny Epic Quest, Way of the Panda, Dogmight Games Sentinel Board Game Box, Anatomy Fluxx, Head of Mousehold, Robinson Crusoe 2nd Edition, Who Should We Eat?, Among the Stars iOS, Thunderstone Quest, Ticket to Ride: New York, Die Quacksalber von Quedlinburg, Junk Orbit, Nine Worlds, Nimble, For King & Parliament, and Warhammer 40k: Kill Team.
Atlantis: Island of the Gods Review
Build It with Bryan Review
Sea of Plunder Review
Learn to Play:
Buffy the Vampire Slayer
In this video I will teach you how to play including: Components, Setup, players turns, monsters activation, boss effects, and end game conditions. I will also give you my thoughts and opinions on the game, and would love to hear yours.
Tiny Epic Quest
In this video I will teach you how to play Tiny Epic Quest including: Components, setup, the four phases of a round, and scoring. I will also give you my thoughts and opinions on the game, and would love to hear yours.
Way of the Panda Review
theMCGuiRE review takes a look at Way of The Panda - a new board game from Pendragon and CMON. In this title you are fighting off ninjas and empire building! this game offers flavors of worker placement and area control - with a very nice balance of both working together. If you are into those gaming styles and Panda's - you have found your game!
Dogmight Games Sentinel Board Gaming Chest Review
theMCGuiRE review takes a look at Dogmight Games brand new SENTINEL - a board gamer's chest delight! Team, this is an awesome product and I highly recommend it. It's built to last and comes in a variety of options, woods and customization's! You can change the top, bottom, wood, and even have an engraving put on top. Both the quality and functionality is there with this product and every gamer deserves to have one of these!
Board Game Quest:
Anatomy Fluxx Review
Head, Shoulders knees, and toes… Anatomy Fluxx gets a LEG up on other editions by adding a few new rules, making the game a little less cutTHROAT by putting a priority on BRAIN power! Fast paced and every changing, gameschoolers, budding biologists, and Fluxx fans will enjoy this new twist on the classic game.
Anatomy Fluxx is a hand management and set collection game for 2-6 players. Games can last from 10-30 minutes. Anatomy Fluxx is best at 4-5 players.
Head of Mousehold Review
In Head of Mousehold, players will play cards to the mouse traps laid out in the center of the table. Each trap has one or more cheese tokens worth anywhere from 2-4 points.
At the beginning of each round, the relative speed of each mouse is determined randomly. A column will be created next to the traps showing how the various colored mice stack up speed-wise. Each player receives a deck of cards depicting 5 different colored mice and selects three cards to play each round.
Robinson Crusoe 2nd Edition Review
This second edition of Robinson Crusoe’s rulebook was overhauled by Gaming Rule’s Paul Grogan. He went through years of rules questions to compile a 40 page rulebook that should guide players through the gameplay. I’ll be giving you a brief overview of how the game is played here, but I’d recommend downloading a PDF of the rules should you want the full details.
Who Should We Eat? Review
The concept in Who Should We Eat? revolves around the players acting as the remaining people on a deserted island after some catastrophe. The group has decided to build a raft and the pressure is on because there’s not enough food. The players need to finish the raft to escape the island before enough players die, become ghosts, and spoil the plans of the survivors.
Among the Stars iOS Review
The gameplay in Among the Stars is fairly easy to learn. Each player is building out their own space station over the course of 4 rounds. Each turn, players will choose a card from their hand to either play (costing you credits), discard for 3 credits, or turn into a reactor (some cards require energy as a second form of currency). The cards come in 5 different categories and each have a special ability. Cards will also earn you victory points, either scoring immediately or at the end of the game.
Thunderstone Quest Review
Thunderstone Quest is a deck-building game of fantasy adventure published by Alderac Entertainment Group (AEG). This is the latest in the line of Thunderstone deck-building games originally created by Mike Elliott in 2009. Whereas older Thunderstone games served as standalone sets with a loose story, Thunderstone Quest adds a campaign mode. Stalwart adventurers progressively unlock new cards, dungeon setups, items, spells, and heroes as they unravel the story of the Stormlands.
In this review, I’ll be delving into the the “Champion” edition of the game, which comes with a premium box, and two more quests than the regular edition.
Ticket to Ride: New York Review
Days of Wonder have ripped out the lengthy routes and longest train bonuses. They’ve trimmed down the footprint by providing fewer taxis, removing the scoring track from around the edge of the board, and reducing the board size dramatically. They’ve even excised an entire player (lowering the max player count from 5 to 4). All of this results in a game which fits in a box smaller than a sheet of paper.
Die Quacksalber von Quedlinburg Review
The quacks are getting ready for the local festival, which means they are brewing their best potions. But the people of Quedlinburg aren’t the most discerning, and they care more about quantity than quality–as long as a potion fills the bottle, there’s less concern about whether it works. They like the appearance of a bargain, and you like the relief of not having to worry about effectiveness.
Put on your apothecary’s cap, drag out your best ingredients (and even some rat’s tails, if you need them), and strive to be the wealthiest quack in all of Quedlinburg.
Junk Orbit Review
Junk Orbit is a pick up and deliver game with a thematic twist: Every time you fling junk in one direction, your spaceship moves an equal amount in the opposite direction. If you remember your physics from school, Newton’s Third Law of Motion states that for every action there is an equal and opposite reaction. So if your spaceship exerts energy to fling junk in one direction, energy is also exerted to fling your spaceship an equal distance in the opposite direction. This turns pick up and deliver into a bigger challenge as you have to plan your movements both “forward” and “backward.”
Nine Worlds Review
In Nine Worlds you will be battling against the other denizens of Norse mythology's multiverse, sending your troops between worlds in an attempt to control as many of the realms as possible. You will achieve this by spending a number of action points to move your troops, and your avatar, around the board. It's all very abstract, as in reality you are shuffling coloured beads around a board.
Nimble is a game that will present you with neither interesting nor agonising choices. It will not test your resolve, or your ability to read a bluff in a friend's face. It will—as the name may hint at—test your reactions, your nimbleness if you will.
The rules and gameplay are very simple; all you have to do is draw a card from the top of your player deck, briefly place it on your discard pile and then place it on one of the central piles, where you will match the frame of your card to the circle of one of the central cards.
Meeples & Miniatures:
For King & Parliament Review
Being a British wargamer, I have often thought that I should take more interest in the wars that have shaped the island on which I live – let’s face it, there are numerous ones to choose from.
The English Civil War has always seemed a challenging period of warfare – tactics were evolving with the introduction of large numbers of troops armed with firearms. However, it’s not a period of history I really studied very deeply, so in gaming terms I am really after a set of rules that captures the essence of warfare in the period, without becoming bogged down in the detail.
For King And Parliament seem to be that set of rules.
Warhammer 40k: Kill Team Review
Intro (00:00); component overview (02:09); building a Kill Team and campaign overview (09:47); gameplay overview (25:21); final thoughts and review (36:37);