They tried to read my mind, but got bored.
From the post:
Psychic8s is a system enhancement for use with the Crazy 8s Rules-Lite Universal Game Engine. This sourcebook is intended to provide supplemental rules material to allow Talespinners to craft stories involving protagonists and antagonists with psychic abilities.
As the Crazy 8s Rules-Lite Universal Game Engine is designed to be a rules-lite RPG experience that can be easily learned, Psychic8s seeks to introduce useful material to craft stories involving psychic powers and characters without bogging the game down with numerous, complicated rules.
Psychic8s is designed for use with and requires the use of the Crazy 8s Rules-Lite Universal Game Engine. The rules contained herein expand upon the rules in the core game engine.
Psychic8s introduces new psychic powers designed to be added to any existing Crazy 8s game. These rules are fully compatible with Cyber8s, Fantasy8s and Magic8s.
The Crazy 8s engine is built around the use of two eight-sided die (2d8) rolled against a difficulty set by the Talespinner, who acts as the principal storyteller and rules adjudicator. The Crazy 8s System is based on character skills, gear and Awesome points, which players may spend in order to edit the story and have numerous in-game effects.
Psychic8s is released under the Open Game License, allowing anyone to use these rules as a jumping off point for creating their own worlds and game settings.
Those of you who wish to explore the possibility of magic in your Crazy8s game should check out Magic8s, a FREE expansion that offers a rules-lite, flexible, free-form magic system for use with the Crazy 8s system