From the announcement:
The CID process will be conducted through a new Community Integrated Development Forums. These CID forums will contain materials required for the current playtest cycle, including concept art, current model stats, and playtest direction. Each playtest cycle will last four to six weeks, though some projects may be given more or less time as needed. Playtest cycles are expected to begin at the time product solicitations for the new releases are sent to distributors but may also include previously released models related or integral to these testing cycles.
Additionally, beginning with new products releasing in July 2017, WARMACHINE and HORDES products will no longer contain stat cards. Privateer Press currently offers the War Room 2 companion app and has announced plans to provide free PDFs of all model cards online as well as to make cards available through a Print-on-Demand service with a partner to be announced.
“The CID process takes its cues from software development while leveraging the close dialog we have with our player community,” said Chief Creative Officer Matt Wilson. “We’re uncoupling the game rules and stats from print media so that, like video games, we can be responsive to the meta while continuing to develop an ever-expanding game line.”
Community Integrated Development begins with the newest HORDES faction announced February 17, Grymkin: The Wicked Harvest. First appearing in the Monsternomicon published in 2002, the Grymkin are a collection of horrific nightmare creatures rooted in the folklore of the Iron Kingdoms.
Grymkin: The Wicked Harvest models will debut at Lock & Load GameFest 2017 in Bellevue, Washington, to be held at the Meydenbauer Center from July 14–July 16. ... The Grymkin models will be released in waves from July through September 2017.