Back again here on a Tuesday. We’re most of the way through (if you’re over here on the East Coast such as I am) and hopefully gaining some speed towards the end of the day. To help you get there, how about some podcasts to listen to? Seems like a good idea. Let’s get going, then!
This week we have: CoolMini Cast The Others’ Blood Rage, Primecast Episode 21, Plaid Hat Games Podcast Episode 184: Gencon 2015 Recap, Game Classy 94: Mail Sack, Beyond Kalidasia Season 3 Episode 6 – Beta Phase Playtesting, and Gamers Lounge ep. 112 – Preview of First Law: Override.
Gen Con has ended and the band is finally all back together. This week Jared, Spencer, and Jonathan are joined by Eric Lang. We spend some time discussing Gen Con, games we’ve been playing, Eric’s upcoming game, The Others, Eric’s soon to be released game, Blood Rage, and then we go on about 50 different tangents.
Episode 21 of the Privateer Press Primecast has arrived! Join co-hosts Simon Berman and Will Shick as they interview fellow staffers at Privateer HQ and talk a lot about shrimp cocktails. Will starts off by interviewing Developer, William “Oz” Schoonover about The Undercity. Simon chats with RPG Producer, Matt Goetz about his experiences writing The Skorne Empire and demoing Iron Kingdoms Unleashed at Gen Con 2015. Finally, Will talks with Organized Play Developer, Will Hungerford about Gen Con events, including the Iron Gauntlet qualifier.
We have SO MANY people on this recap episode! That’s 10 tracks worth of guests to share in the fun!
Joe and Steve give an update on the sales of Age of Sigmar, discuss the upcoming 30k rumors, talk about Bones getting in on some Conan, and Titan Forge’s new board game. All this and a deep dive into the mail sack.
On this episode of Beyond Kalidasia Season 3, I cover the different types of play testing that occur during the beta phase and how to apply the results to your game’s development.
Gamers Lounge Episode 112 is a game preview for First Law: Override. In this episode Bill is joined by the co-creators of this new campaign style skirmish game to discuss the game, the design process, and their future plans.
First Law: Override is an in-development campaign style skirmish game. It’s built in a futuristic setting and uses an open source approach to choosing models for the game. The developers are very open about their development process and run their current play test as a full-open-testing environment.