Moon Tribe Studios launches Ambient Environments Kickstarter

By Polar_Bear
In Accessories
Jul 10th, 2013
1 Comment
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Ambient Environments has launched a Kickstarter campaign to fund Ambient Environments, soundtracks for your RPG sessions.

From the campaign:

July 9, 2013 – We have a second major update for you. We have teamed up with Fabled Environments and are offering some special cross-promotional pledge levels with them. This is an incredible partnership and we are very excited to offer up these items to our pledgers.

1. We’ve added 2 more $25 pledge levels that offer the Adventurer’s and Traveller’s Soundtracks by themselves. This’ll simplify things for you so you don’t have to depend on add-ons to get them by themselves.

2. We are now offering a $60 Cross-Promotional level that feature our Dungeon Crawler’s soundtrack PLUS the Kickstarter Double Pack from our friends at Fabled Environments. (see below for details)

3. A LIMITED $75 pledge level is now being offered. It is also a cross-promotional level that offers the Dungeon Crawler + Cyberpunk soundtracks + Bare Bones and Beyond from our friends at Fabled Environments. There are only 6 of these available! (see below for details)

4. A $120 Cross-Promotional Special God-Like (Unlimited Bundle + More!) pledge level is now being offered. You get the FULL Fantasy Collection + the FULL Sci-Fi Collection (as it comes available) + all stretch goals + Bare Bones and Beyond from our friends at Fabled Environments. (see below for details)

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  • Soulfinger

    Now with “You are not an ├╝ber nerd for buying this . . .” but seriously, I am curious what music you all play for your games? On the rare occasions when I play music, I sometimes like to slip in a few Fantomas tracks. However, I must admit that one of the best games I ever played in had the Mortal Kombat movie theme start playing the very instant that we rolled initiative for the first round of combat against the module’s big bad guy. It was surprisingly gratifying, and everyone played through as quickly as possible trying to pace the song and end the combat before the track.