Massive Darkness Up Now On Kickstarter

By Polar_Bear
In Board Games
Jun 7th, 2016

The time has come, ladies and gentlemen, boys and girls. Guillotine Games and CMON have launched their Kickstarter campaign for Massive Darkness. What’s Massive Darkness? Well, if you’ve not seen it by now, Massive Darkness is a new dungeon crawl board game.

For those that missed it, there was a whole panel about Massive Darkness at the CMON Expo. I was there and typed up a bit of a report on it. You can find that here. And then there’s the gallery of all the minis in the prototype copy they had along with them. You can find that one here.

But besides that, Massive Darkness pits players against various denizens of the dungeons. There are various heroes you can pick from, and then you can pick whatever class you want to play with them (so every time you play, your hero can be a different class if you want). Take to the depths and fight against goblins, spiders, demons, orcs, and more. Acquire new skills as you progress along, unlocking more abilities in a branching skill set. Grab new gear (but be careful, the monsters know how to use that same gear, too!) and fight your way in the labyrinthine tunnels. Use darkened spaces to hide from roving monsters and launch surprise assaults.

The Kickstarter campaign’s up and running now. You can probably expect all sorts of extras, add-ons, and exclusives as part of it. So go check it out.


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  • Davos Seaworth

    Pfft… only 3/4 of a million after 4 hours? Pfftt… clearly this game has below-average sculpts and no one likes it. 😉


      Did anyone say anything like that? I personally do not like the style of the miniatures. I don’t like The Avengers either. No amount of money earned will change that.

      Maybe this will be the Clash of Clans of miniatures games. Good for them. It’ll help keep this site running, I guess. I’ll stick to Dark Souls.

      Whenever someone in the office mentions going on a trip, there’s always some guy who asks, what did the plane ticket cost? Or if someone mentions a phone, he asks about the monthly bill. Or if you mention a car, he asks, is it a lease? What are the terms? Are you that guy? What’s that HBO subscription costing you?

      • [n]cognito

        I am excited for this one as I enjoy dungeon crawlers. But I do agree with you Mojo, I could care less how much the game pulls in on KS.
        While I like the exclusives with CMON, they get a bit carried away with the add ons. Being a completionist, it kills me each time they run a campaign and has kept me from backing a couple that I might have otherwise.
        In the end, everyone has different gaming tastes and they will like what they like 🙂

        • odinsgrandson

          Yeah- I’m on the other end with CMON. I just can’t be a completionist for any of their games.

          Basically, when I look at a Kickstarter, I gauge just how much I want that particular painting project around. Most of the time, I’d prefer to just grab the game at retail and have fewer minis (I know, that makes me weird).

          The issue with CMON is that they have such good sculpts that aren’t available after the KS. There are more than a few of those that I’d love to be able to pick up.

      • odinsgrandson

        You didn’t exactly say this, but here’s what I think is going on with you.

        I think you can tell that the quality of the sculpting here is very good.

        I think that the concepts and style aren’t doing it for you (they’re largely “standard fantasy”).

        Am I right? Because I don’t see a reason to fault you for that.

        Though I’m sure others will. Fans get that way- we seldom can accept that someone doesn’t care for something we dearly love.

        • PRAY FOR MOJO

          I avoid talking about things like the “quality of sculpting”, because I’d rather not even try to make any opinion sound objective. Sure, there aren’t obvious flaws. Beyond that, it’s hard to say how I should even measure it. I usually like Games Workshop’s fantasy style, but recently the CAD appearance has taken over models like the Bloodthirster. I have seen plenty of comments about the obvious “quality of sculpting” of their new fantasy models, especially that one. If that’s what that means, give me lower quality sculpting.

          In the vein of being an old guy who hates new stuff, I don’t like how Massive Darkness is considered “standard fantasy”. When I hear that, I expect to see something like the classic Ral Partha fantasy range. Or, basically, a bunch of stuff that is around 20 years old. But maybe this is standard now. To me, it’s inspired too much by video game art. It makes me think about MMOs and microtransactions. It looks like it belongs in an ad for a for-profit computer animation school. I imagine the dungeon they’re crawling is defended by Angry Birds. Give me random concept art from this and from League of Legends, and I wouldn’t be able to tell them apart.

          But hand it to the creators: they know what the people on Kickstarter want.

          • odinsgrandson

            “Standard Fantasy” isn’t referring to the art style, it is the setting.

            We have characters who fit very old fantasy tropes (ie, Conan look alike, Gandalf look alike, etc). GW’s Old World, Dragonlance, Forgotten Realms, etc. are all “Standard Fantasy” settings.

            The art style is its own thing. Actually, I’m super excited about how large the style range in miniatures games has become. There are a lot of options out there now. In my mind, these look more like Confrontation than anything else.

            By the way, I’m with you regarding the CAD look. It isn’t actually higher quality than the old stuff, but the flaws are different, so people don’t see them right away..

            Kind of like how Jurassic Park looked completely real when it first came out.