League of Ancient Defenders Reprint Up On Kickstarter

By Polar_Bear
In Board Games
May 2nd, 2017
5 Comments
2225 Views

Archon Studios had quite a hit on their hands with their League of Ancient Defenders (LOAD) miniatures board game. So much so that they, well, ran out. So it was time to do a new print run. But they didn’t just want to make the game again. They are adding in some updates and advancements to it. So it’s up on Kickstarter now.

From the campaign:

Archon Studio has launched a Kickstarter campaign to reprint its successful miniatures board game, League of Ancient Defenders (LOAD). “RE-LOAD” will feature the base game and other expansions from the original campaign as well as an impressive number of new highly-detailed miniatures and other components.

Backers of the original campaign can pledge $59 to receive all of the free stretch goals, which Archon Studio guarantees will be produced regardless of whether adequate funding is met for them to be unlocked. Backers will also be given the opportunity to vote on which Epic miniatures are produced for each hero, selecting their favorite concept art throughout the campaign.

League of Ancient Defenders is a 2-6 player board game with stunning miniatures and intense gameplay modeled after popular battle arena online games. Players must leverage the unique abilities of their heroes as they push three lanes simultaneously toward the opposing team’s base. By destroying key enemy objectives, towers and spawn points, they will force their opponent to abandon the battle in full retreat.

The campaign is going well (if you consider “going well” to be over 8x their funding goal) with still 13 days left to go.

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  • odinsgrandson

    I hadn’t realized that LOAD sold out. Seems like it was pretty quick.

    • DB

      I read the blurb on the back of the box, saw that it was MOBA-type game, and promptly cringed in reflex.

      On the plus side, you won’t have a bunch of strangers insulting you if/when you make a mistake, so there’s that.

      On the minus side, you’ll find out which one of your friends you should definitely NEVER play Diplomacy with.

      • odinsgrandson

        I haven’t been into the MOBA videogame craze at all.

        Why is that cringe-worthy? There aren’t a lot of MOBA board games (Rum and Bones comes ti mind, and Mechs vs. Minions is Moba based but co-op).

        And it is a straight up PVP game. Is there a DIplomacy aspect to MOBA games that I don’t know about?

        • DB

          Sorry, looking over my comment, I was definitely not very clear.

          Online gamers aren’t very forgiving about newbie mistakes and are sometimes very vocal if you play too badly or too well.

          MOBAs and FPSes can be pretty vicious with the amount of trash talk involved.

          Additionally, MOBAs and the whole “lane” thing is just a means of artificially creating tactical chokepoints. I think it’s rather bland, but I’m not sure I get the appeal of making an automated/computer game into a tabletop one.

          • odinsgrandson

            Ok, that makes sense.

            As I understand it, when you lose in a MOBA, it is always the fault of your team mates (your own skill, and the skill level of your opponents is irrelevant).

            As for turning the MOBA into a board game- I think I get that. The idea of having two largely automated forces battling it out, with the players making choices for the lynchpin characters only- that sounds like it could be a lot of fun in videogame or board game form.

            (now, I don’t think that the FPS can really be translated into a board game without losing its most essential elements).