The second batch of releases for the month are now available over in the Privateer Press webshop, as well as an LGS near you (probably). This group is another batch of the elves, with some units, a solo, a warjack, and a new… well… old… new-old warcaster making an appearance.
From the website:
The warcaster once known as Goreshade was an eldritch, one of a strain of abominations who fed on the spiritual essence of others and consorted with the Nightmare Empire of Cryx. Now, Lord Ghyrrshyld has been restored by the goddess Scyrah and is filled with renewed purpose. While Ghyrrshyld does not speak of what happened to restore his body, he now fights against those who imperil Scyrah, and many speak of him as being filled with the goddess’ light.
Designed for Issyria’s exclusive use and fitted with experimental technology that includes a cutting-edge arc node, Hemera magnifies the warcaster’s arcane abilities. The myrmidon wades into the thick of combat to take Issyria’s place, allowing her to guide the flow of combat more effectively without putting herself in harm’s way.
Fane Knight Guardians swear oaths to protect Scyrah, her fane, and her priesthood. These knights served the ailing goddess well before the Retribution came to prominence and have joined the cause to see the goddess and the Iosan people restored. These guardians regard several of the most pious warcasters of the Retribution as champions of Scyrah, defending them as if they were extensions of the goddess. While formidable protectors, it is their devotion that lends to their tenacity and gives them strength to fight against overwhelming enemy force.
The Nyss ryssovass were once proud defenders of the winding mountain passes of the Shard Spires. Having lost their sense of purpose after so many of their order were corrupted by Everblight, the remaining ryssovass relocated to Ios alongside their fellow refugees, where their frozen god is protected. They do not hesitate to join the Retribution of Scyrah in battle, seeing this as part of their sacred responsibility.
House Shyeel is best known for its feats of ingenuity in the engineering and production of myrmidons. Unlike other arcane mechanics in the service of the Retribution, Shyeel arcanists are equipped to wade into battle to return impaired myrmidons to the fight. These arcanists train to master both the arcane arts and the practical skills necessary to repair the damaged mechanisms of a myrmidon under fire, manipulating kinetic force for both offense and defense.