About the game:
Designer Jon Gilmour, co-designer of the critical hit Dead of Winter, teams up with Daryl Andrews, creator of Sagrada, to bring Outpost: Siberia, the first in a series of cooperative survival horror card games, to stores.
“We are ecstatic to work with Gilmour and Andrews on an approachable, cooperative game. Outpost: Siberia is certainly a cinematic horror experience with an elegant simplicity that belies the game’s depth,” says Jerry Bennington, Vice President of New Product Development.
As a group of specialized researchers, each with their own unique abilities, players will draw cards from the Outpost deck, and either hold on to them as weapons, or stash them in the communal supply. As Events, both good and bad, and Threats are revealed from the Expedition deck, players must strategize together and make tough choices in order to survive.
“The challenge Jon and I faced when designing Outpost: Siberia was to capture the tension and strategy of a cooperative survival horror game that played quickly and was built compactly.” Andrews said, “IDW was great at letting us try some inventive solutions to achieve those goals, and the end result, in both the game and our partnership with IDW, has truly benefited from that freedom.”
Outpost: Siberia is the first of four planned stand-alone games that come packed in a collectible tin, each featuring a unique location. The tension of survival horror is distilled down to its essential parts, and at a price point of $19.99, with the added bonus of a collectible tin, Outpost: Siberia is set to be a staple on many gamers’ tabletops.