Hostile takover at Mercs Minis

By Polar_Bear
In Board Games
Mar 14th, 2014
6 Comments
507 Views

Mercs Miniatures has launched a Kickstarter campaign for Mercs: Recon. They were looking for $50k. They’re already at more than 3x that with still 35 days to go.

Source

From the campaign:

MERCS Recon is a fully co-operative experience where you play as a team looking to break in and infiltrate an opposing MegaCon Headquarters. You’ll be fighting down tight corridors, holding important locations, taking out targets and even interrogating employees as you fight against an increasingly aggressive in-built game AI.

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  • 4tonmantis

    You know you want to!!!

    ..I’m in already but I’ve been looking for a MERCS KS for a while.. love their models. Just an FYI they’re not heroic scale.. they are actual 28mm.

  • Soulfinger

    Reminds me of the old Pressman/Target Siege of the Citadel game, which was one of the best games ever. Definitely tempted.

    Then again, I’m a little put off that the first stretch goal appears to be a necessary game component. The games come with 5 Sec Force II and 5 Sec Force III figs, but the Sec Force I figures aren’t going to be provided as part of the game and are only available as a KS stretch goal? Kind of gives a ‘stretch goals are things you would have gotten anyway’ vibe, which I suppose is all too endemic to KS anyway. Maybe they’ll make up for it with a Kingdom Death Wet Nurse cross-over promotion.

    • Ghool

      That would cause the server to explode with the number of pledges they would get just from backers wanting an exclusive Wet Nurse.

  • Major_Gilbear

    I’m a bit confused as to why there appear to be two games and not one all-in game?

    Also, there’s a separate dice game randomly included…? Why?

    And, there’s a new edition of the Mercs skirmish game… With all the model stats this time? Because buying a huge doorstop book only to find you then had to pay quite a lot more for a few cards per team really blew major chunks the first time around.

    • KMANT

      I think each game box gives you a standalone co-op game and also 2 factions to help set people up for the MERCS skirmish game. Sort of like starter sets for retail where you’d normally only buy 1 of the 2 “recon” boxes.

      It’ll be interesting to see the new MERCS rules. I wonder if they’ve changed anything drastically? Funny to see 3 copies of the current MERCS rulebook go up on eBay this week too 🙂

      I’m with you on the dice game, it looks a bit like they had a load in stock!

      • Major_Gilbear

        I love the (Tom Mason-sculpted) minis, I love the setting, and I love the artwork. The skirmish games itself… Not so much.

        The cards were expensive, pushed up the cost of the game quite a lot for no real reason, and are used for templates and movement (which is super-clunky on a tabletop with terrain and such).

        I have supported this game from early days, including owning most of the Mega Cons and the big book. However, I refused to pay for the cards after the main book (which even has a whole section dedicated to detailing a number of Mega Cons) failed to contain a single statline, or ability, or template.

        I think that the game was/is far better suited to a boardgame / Deadzone style of game rather than a full-on TTG Skirmish game, and have been consistently disappointed that it hasn’t done better, or listened seriously to its detractors to try and find out why it wasn’t doing better.

        I’m currently leaning to not supporting this KS, although I do very much hope that it does well. I also hope that with both a boardgame and a skirmish game, the skirmish game can be cut free to be much more fun and dynamic than it is right now. As I said, I do love the idea and style of the game, and I do want to return to it if it can live up to its potential.