Hasbro announces Risk Legacy boardgame

By tgn_admin
In Board Games
Aug 24th, 2011
18 Comments
546 Views

Alliance Distributors have posted details of a new Risk game titled Risk Legacy in which player decisions carry over from game to game. Most game details are available in a PDF sell sheet (PDF link) for the game.

Risk Legacy

From their website:

When you play a game of Risk, it gets personal. Always. But the game was never a casualty of your wars. Until now.

How will you shape your world? In Risk Legacy, every game you play will change every future game. Defend a territory, weaken an opponent, or upgrade a faction: a decision you make in Game 1 could come back to haunt you in Game 10. The risks you take in Risk Legacy are not like those in any other board game. You and your opponents will shape how your world evolves β€” its history, its cities, even its factions β€” and how they fight. You don’t forget past betrayals β€” and neither does the game.

  • I like the sound of this. Love standard Risk but the evolution aspect of this version does sound an interesting twist.

  • Marauder

    That looks like pretty cool concept… and of course after you play 20 or so games you’ll probably want to start over and will need to buy the game again!

  • Ken

    I’ve read some criticism that the idea is to sell more games, since you have to buy it again, but if you get to play 15 times before you’re done changing it, that seems like a good entertainment hour / currency ratio to me. 15 games of Risk can take years off of ones life.

    • CaulynDarr

      Yeah, but what happens when you play three games and then two players get tired of it? You find two replacement players, but they want to start fresh.

      Or just getting 5 games in and wanting to roll things back because one player built up too many advantages.

      You can’t necessarily say that you are going to get 15 games out of it especially when you can’t “reset” when the situation calls for it.

      • Chameleon

        If one were truly worried about those issues, they could buy a sheet of plastic to place over the board, then scan and make copies of the stickers that are placed on the territories. One could keep track of different board settings for different play groups on paper/electronic record, and reset the board to the proper configuration for each group of players.

      • Zac

        Yeah, but what happens when you play three games and then two players get tired of it? You find two replacement players, but they want to start fresh.

        I’d be happy that I had that many friends who wanted to play RIsk πŸ™‚

  • as79

    Looks like DRM has come to board games…

    • Zac

      Give them some credit for trying something new within the confines of the medium they are working with.

      • Marauder

        I would have to say that RISK was the first wargame I ever played, if you could call it that. It came before D&D, Axis and Allies and long before any miniatures hit the table. Is the game play a bit thin for me now – yes, but it was a start and I can envision playing this game with the up and coming generation before subjecting them to a game micro armour.

        I could see my son coming up with silly names for places and laughing about it every time we played. To think of it, 15 times is quite a bit – most people probably won’t even play that many times.

        -Tim

      • n815e

        Boardgaming is a vibrant hobby with a lot of new things being done.

    • the_duke

      I can’t see how this is DRM at all? There will always be a game to play, even if its not yours.

  • lochmoigh

    TO me the cool aspect of this is that as you evolve the game it has a flavor all its own. and after you have played all he variables the version of Risk you have is still payable albeit with the mods that have been accumulated. It’s not as if it is unplayable after you mod it.

  • n815e

    What a waste. A game you buy to throw away.
    Why not make it so that you can “restart” the game when you are done playing with your evolved version?
    Instead, it’s just to the landfill.
    Oh, I’m losing, I’ll just make sure I take actions that ruin the game for everyone playing in the future.
    Someone with sense should have stopped this before it got further into production.

    • Zac

      Why not make it so that you can β€œrestart” the game when you are done playing with your evolved version?

      I suspect because the cost would be more than just buying a new game if you were so inclined. And has been pointed out you can still continue to play the game after it has run out of possible modifications.

      Oh, I’m losing, I’ll just make sure I take actions that ruin the game for everyone playing in the future.

      I’d suggest not playing games with anyone so childish. That isn’t Hasbro’s problem but yours πŸ™‚

      Someone with sense should have stopped this before it got further into production.

      Why? Its a fairly innovative idea for a traditional boardgame format. I think that people are being a bit negative in their reaction to it. Considering how many games you have to play in order to run to the end of the modifiable elements it seems like a pretty good value.

      And you also will have a lot of stories and experiences for your gaming group to share.

      This doesn’t appear to be about playing the same game over and over again (which can get boring) but about developing and sharing a story about the development of a shared gaming environment.

  • Sounds like real life to me. You don’t get to reset history. You might repeat certain aspects, but hey this does sound cool. I mean it only cost the equivalent of a few movies, maybe one if you bring a date. πŸ™‚

  • Tommygun

    It’s a nice idea, but I still don’t see why they couldn’t have made this resettable.
    They could have used simple holes and pegs like Planetary Empires and have down loadable work sheets that people could print at home when they run out.
    Maybe I’m too cynical, but it feels that this is being done to generate more sales in the long run.
    I may get this,but I will photocopy the unused material and mod the board to be reusable.

  • dariusorleans

    Really? No ones thinking “Oh I could just make sure to place this in a lamenated card and make sure it sticks to this.. and these I just put back in their place for next time..”

    And its really not hard to get adhesive lamenation stuff so you can just write on the board then wipe it off when done…. I thought you guys were hobbyists?

    Anyway, it looks neat. Its a different thing and the hobby needs that kinda stuff.

  • I like to see hasbro branching out to try to reach hardcore gamers. I hope it does well and encourages them to keep making interesting games.