Skip to content

Gruntz 15mm Sci-fi rules available on Wargame Vault

Gruntz 15mm Sci-fi rulesRottenlead Publishing have released a PDF version of the Gruntz 15mm Sci-fi rules. From their website:
Gruntz 15mm SCI-FI is a dedicated 15mm fast play wargame designed for skirmish level play using combined arms. You can use miniatures from any 15mm SCI-FI manufacturer and the rules are not restricted to a set genre or background setting.  You can pick up, learn  and play Gruntz quickly and add to the basic rules with the included optional rules with more advanced movement, turn sequence and activation.  The rules are 88 pages long and in full colour with many examples, photos and map guides to play.  Gruntz has a points system and scenarios with unit builders for each type of vehicle and unit in the game. If you enjoy creating your own weapon payloads for tanks and mecha you can make use of the blank profile cards when creating your perfect unit. Gruntz has been specifically designed to support tanks, support vehicles, air support, mecha and artillery. Vehicle rules are integral to the game and not a bolt on.  It is a combined arms gaming experience with support for all manufacturers of 15mm sci-fi and modern figures. 
Gruntz  has manufacturer support from Critical Mass Games,  Ground Zero Games (GZG),, Khurasan, Rebel Minis, Brigade, and Old Crow Models. The full range of figures are supported by the Gruntz rules including specialists, tanks, mecha, robotic, alien races and air support. The rules and statistics in Gruntz cover modern and futuristic technology, allowing for low tech and high tech mixed battles. Included are statistics for alien technology and an introduction to the Heliopause setting. You can build your own forces with the army builders and supplied blank profile cards. This enables any new manufacturer models to be designed and built with statistics which suit your own army with a points system which can be used or ignored if you prefer scenario driven story games. Gruntz uses D6 die for rolling shooting and attacks with the core mechanic based on a 2D6 roll adding a number from the units statistics. Official counters are available for the game to enable easy identification of conditions on the battlefield.