From the campaign:
Far Away Land (FAL) is a rules-lite fantasy science fiction weird gonzo lighthearted setting that incorporates simple mechanics, colorful artwork, and pop culture into a unique tabletop rpg with an old school feel.
FAL is quirky, lighthearted, and highly imaginative. The color artwork, although sometimes humorous, hides a dark and malevolent world. While there are some classic fantasy tropes, much of it is unique and specific to FAL. For example, Soracans are giant floating construct heads that shoot lazers and speak dubstep. Angry telepathic nuns riding grizzly bears battle interdimensional Abraham Lincoln clones. A race of symbiotic sideburn sporting, jumpsuit wearing humanoids soar into battle atop giant three-eyed birds. Wizards and necromancers seek power and knowledge. Heroes try not to die. Villains are evil. Far Away Land is a world twisted by an ancient war. The effects of that old war and the portals it opened continue to shape the world.
The campaign's more than 3x funded with still 28 days left to go.