Here are some answers to a few of the questions that we are frequently asked at TGN. If you have an issue that isn’t addressed by this page or have a new questions then please feel free to contact us. This document is a work in progress and will be updated with new material as we get time to add it and as reader’s send us in new questions.
Where does TGN find its news?
The main source of news to the site is from the community. We’re always getting news submission and are happy for them! We want to post the news you want to read and the best way to make sure of that is to be attentive to news as it’s submitted. We do have other sources of news, such as searching through websites manually for updates, but we wouldn’t be anywhere without your help!
How do I submit news?
The most efficient way to submit news to TGN is by using the News Submission form on the site or by contacting us by e-mail.
Do I need to pay or be a site sponsor to post news?
Not at all. Any company or manufacturer that produces products related to tabletop gaming should feel free to send any news releases or PR they have about their products.
We’re happy to post up news from the smallest manufacturer to the biggest game companies out there.
How do I get a product reviewed on TGN?
If you are interested in having a product reviewed by one of the reviewers on TGN, please contact us by e-mail.
Note: When we do reviews, we do them honestly. We’re not here to trash your product, but we’re not going to be rubber-stamp “Yes men” to it, either (unless we do just find that it has no flaws at all). For a review to be useful, we’ve got to point out the bad with the good. We’re going to be truthful in our opinions. Any less would be a disservice to our readers.
How long has the site been in operation?
TGN has been running since September 2005.
Will you review our game?
We will certainly try to, but with time and resource limitations we cannot guarantee that we can review every game. Send us an e-mail at news (@) tabletopgamingnews dot com and we will try our best.