I’m not so sure I’d want to sit on the Iron Throne. I mean, that just doesn’t seem comfy at all. And how many people have gotten tetanus from just getting a little scratch from all those swords? But if you’re not like me and sitting on that throne does sound intriguing, you can try and become king in Game of Thrones: The Iron Throne from Fantasy Flight Games. In this preview, we get a look at the different great houses and how they’re represented in the game.
From the post:
With all of its intrigues, battles, and betrayals, Game of Thrones: The Iron Throne allows you and your friends to transform your board game night into something very much like an episode of HBO’s Game of Thrones. You have the requisite struggles for power. You have conflicts at all turns. You have opportunities for peaceful negotiations… and some of these may actually result in truces. Of course, many more will invariably end with betrayal and a knife stuck in someone’s back.
And to further ground your struggles within the world of Game of Thrones, The Iron Throne invests each of its leaders and character cards with abilities that evoke the show’s themes and events. What’s more, the collections of these abilities define the game’s Houses, and when you play The Iron Throne, you’re not just trying to rule Westeros as some generic collection of tokens and abilities, you’re representing the Starks, Lannisters, Baratheons, Tyrells, or Targaryens.