From the campaign:
EPOCH: The Awakening is a highly strategic tabletop board game for 2-5 players. The main mechanic is action selection with advanced resource management and an optional focus on area control. Game play generally takes 15-30 minutes per player.
The game was written and engineered over the course of several years by lifetime gamer, graphic designer, and branding consultant Marc Neidlinger, with the help of hundreds of play testers, artists, writers, and game enthusiasts.
Game Play Overview
The game begins: thrown overboard for a life of wretchedness, you wash ashore a hostile island ruins. Through advanced resource management, area control tactics, and freeform action selection, you’ll add companions to your party, acquire bizarre relics, attain potent character traits, and defeat a host of unusual monsters in the ultimate goal of mastering heroic attributes — and regaining honor.
You perform 3 actions on each turn in the order you feel is most advantageous that turn: activate a companion, travel to a new location, and interact with a map tile—taking advantage of a few free actions along the way. Many actions require the the use of your influence to gain attributes in a one-of-a-kind heroic attribute alchemy system, which is leveraged to gain the game's most powerful rewards. For example, you can meditate at a spire to gain inspiration. You can train at a fort to gain strength. But then you can combine your inspiration and strength to gain courage (inspired strength) which allows you to defeat monsters.
As you exert your influence to attain heroic attributes, build your party, and embark on your adventure, you'll find over 100 unique card abilities that can be merged in unusual ways to create potent combinations...only some of which will come out each game. The map is revealed fog-of-war style through tile placement, so it's different every game.
The Kickstarter campaign is up and running now. It's set to go for another 30 days.