EN Publishing to Publish Worlds of 2000 AD Games
For four decades, 2000 AD has been bringing sci-fi action to newstands. The British magazine has brought us many iconic characters over the years. Soon, a whole set of tabletop adventure games will be making their way to you thanks to EN Publishing. They’ve got a license deal with Rebellion. The first of these games will be Judge Dredd & The Worlds of 2000 AD.
From the announcement:
EN Publishing, under license with Rebellion, are developing a range of Tabletop Adventure Games and supplements based on the iconic characters and worlds found in the legendary British comic 2000 AD.
“2000 AD has forty years of rich history and storytelling and this worldwide license allows us to explore those characters and stories and bring them to the tabletop.” Angus Abranson, Business Manager of EN Publishing said.
The first release will be Judge Dredd & The Worlds of 2000 AD Tabletop Adventure Game, a full colour hardcover book which contains the core ‘Worlds of 2000 AD’ rules as well as the setting information enabling the players to not only play Judges, but also civilians and perps, in Mega City One.
“The rules system we’re using is our own WOIN (What’s Old Is New) engine that also powers our N.E.W. – The Science Fiction Roleplaying Game which spent some time as the #1 best seller on RPGNow.” said system designer and EN Publishing Owner, Russ Morrissey. “The system is incredibly flexible and can cater seamlessly for the Celtic environs of Slaine to space faring hijinks of the Ace Trucking Co.”
Judge Dredd & The Worlds of 2000 AD will be followed by a series of adventure sourcebooks giving players and Game Masters the opportunity to play through the story arcs that made Judge Dredd such an enduring character.
“We’ll be publishing a series of books, starting with The Robot Wars, which will not only allow players and GMs to play through the events that took place in the comic arc, but also add to the game setting with additional rules or source material relevant to the period or location. So, for instance, Robot characters will be expanded in The Robot Wars whilst in Luna-1 we’ll be providing detailed information on the moon colony and life there.” Nick Robinson, Line Developer for the Worlds of 2000 AD Tabletop Adventure Game said. “The idea is to move chronologically through the classic story arcs in the 2000 AD Progs providing adventures for not only Judges, but for those players who may wish to explore the Dredd Universe from a different perspective – that of a Civilian or even a Perp. Each book will contain a core adventure, mini-adventures based upon the other story arcs at the time, as well as expanded setting and rules information.”
In addition to the support material for the Judge Dredd campaign a series of ‘Campaign Guides’ are planned which will cover other 2000 AD settings.
“There is such a vast wealth of exciting characters and worlds to explore in the 2000 AD stable that it’d be criminal not to explore them. By using the core rules in Judge Dredd & The Worlds of 2000 AD rulebook we can then create a range of Campaign Guides that give you setting information, adventures, new careers, etc, across a host of titles. Worlds of 2000 AD : ABC Warriors, Worlds of 2000 AD : Indigo Prime, Worlds of 2000 AD : Nikolai Dante, Worlds of 2000 AD : Rogue Trooper, with the depth of the 2000 AD catalogue we literally have universes to play with.” Angus Abranson said.
Writing and development is well under way with writer Darren Pearce (Doctor Who; Lone Wolf) working on the core rulebook alongside Russ Morrissey and Nick Robinson, with additional content from Robert Schwalb (Dungeons & Dragons; Warhammer Fantasy Roleplay) whilst Andrew Peregrine (Doctor Who; Firefly; Buffy The Vampire Slayer) is writing The Robot Wars.