Terrible war has been raging across the galaxy. Earth was one of the last casualties. Seeing that the species could not survive on the planet that sustained them for so long, a large population was sent off in a Worldship to the edges of the galaxy. Unfortunately, directly behind them were more worldships of their alien enemies. Upon reaching these outer fringes, all the groups look to build up their resources and mount an attack against their foes. That’s the story behind Empires of the Void II, a new stand-alone board game that’s up on Kickstarter now.
About the game:
Empires of the Void II is a brand new standalone game set in the same universe as Ryan Laukat’s first title, Empires of the Void, developed over six years ago. Empires of the Void II features all new mechanics, alien species, ships, and units. Set hundreds of years after the events of the first game, Empires of the Void II will not require players to have familiarity with the first game.
“By the time Captian Markan realized Earth was losing the war against the Znu, it was too late. Earth’s shield fell and the Znu scorched the surface to an irradiated wasteland. In desperation and for the survival of the species, she sent Earth’s massive worldship on a decade-long journey to uncharted space. Their destination was the fringes of the galaxy, where there was a chance to gain a foothold and grow in strength again, and perhaps find new allies for the fight against the Znu and Decima empires. Learning of this plan, the great empires sent their own worldships, following Earth to the edge, determined to stake their own claim and win the war for the fringe.”
In Empires of the Void II, each player has been given command of a mission by an alien empire to establish a foothold at the fringe of the galaxy–a sparsely populated corner of space where many sentient species struggle to survive, leaving huge regions of planets open for exploration and colonization. The game begins when their massive worldships reach the fringe, where they must explore, wage war, use diplomacy, and construct buildings to gain victory.
At the core of Empires of the Void II is an original follow mechanic, where one player performs an action and all other players in turn order may copy that action or pass and choose one of several pass actions. With this mechanic, players are deeply invested in the actions of the other players, staying engaged in the game and keeping turns moving quickly. The active player can choose from a number of actions including playing cards from their hands, constructing buildings, recruiting units, moving and exploration, drawing new cards, and attempting diplomacy. Through these actions, players will explore the galaxy, revealing new planet tiles as they move around a modular board on their way to conquer planets, forge alliances, and engage in battle with rival empires.
Empires of the Void II is for 2-5 players, ages 13 and older and takes about 30 minutes per player.
The Kickstarter campaign is already 5x funded with still 24 days left to go.