Dungeon Mini Tablet Board Game Up On Kickstarter

By Polar_Bear
In Board Games
Feb 2nd, 2017
3 Comments
2097 Views

As time progresses, technology and board games are becoming more and more integrated. We have games that have companion apps that help make running the game easier. Then there are those that are crucial to playing the game in the first place. Dungeon Mini takes that another step forward and uses your tablet as the game surface upon which you’ll actually play the game. It’s up on Kickstarter now.

From the campaign:

Via proprietary technology, your energy is transmitted to your mini figurine in dungeon crawling levels that play out on your mobile table screen from a top-down perspective. Want to take out that goblin? Simply rotate your figure so your dwarf swings his ax to strike him down! Want to jump a chasm? Briefly lift your figurine so he jumps across safely!

Dungeon Mini is a tribute to role-playing games and traditional board games such as Dungeons & Dragons, RuneQuest, Warhammer, Talisman and Dungeon Quest. Our game is a declaration of love to the best heroic fantasy adventures. We were also inspired by interactive “choose your adventure” books of our childhood as well as dungeon crawling video games like Dungeon Master, Wizardry, Ultima Underworld and Gauntlet.

Dungeon Mini offers a heroic adventure that everyone, young or old, can join. You can even hand paint your figurines to personalize your heroes!

The Kickstarter just launched and is set to go for another 32 days.

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  • odinsgrandson

    I feel like this was inevitable. I’m a little surprised it took this long.

    • To be fair, I’ve seen at least one other game (though it was still in development) where you had a mini that you put on your tablet screen and it would interact with what’s going on there. I think that was about 6-8 months or so ago. Haven’t been able to dig up the links, since not having a tablet of my own, it wasn’t something I paid too much attention to.

      • DB

        Wizkids/NEKA had their TabApp stuff a few years back (2013, looks like) that went nowhere. I _think_ it used the same general idea.

        If the game is dependent on an app for mechanics resolution then the only thing you can do is enjoy it while it lasts. This game is like an MMO or a multiplayer-only game (Evolve, I’m looking at you), it has some built-in obsolescence.

        Heaven help you if the app won’t run on your tablet due to OS, memory, sensors, etc. For instance, Apple stops producing software updates to older hardware after a while.

        It’s an interesting concept, but I’m not sure how long its support window is, realistically speaking.