DreamForge-Games opens up Pledge Manager on their website

By Polar_Bear
In Crowdfunding
Oct 24th, 2012
8 Comments
466 Views

DreamForge-Games had quite a ride over on Kickstarter. Well, if you missed out, fear not, as they’re taking on more pledges if you want (or if you just want to update what you did pledge).

From the update:

For customers that missed the Kickstarter or were unable to pledges due to the credit card restrictions of Amazon Payments, we are opening up the pledge manager to accept new backers.

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  • 4tonmantis

    At what point does a project go from being funded to being pre-orders? This project was supposedly funded a long time ago, meaning that the additional funding is either the project being badly analyzed or the originator milking the whole pledge craze that everyone is going crazy with. I can’t blame them but come on… You ARE allowed to call pre-sales something other than a pledge or funding or whatever.

  • Cherno

    Who cares? 😉

    If people think the stuff they get for the price they pay is fair, by all means let them pledge/preorder/buy.

  • 4tonmantis

    I’m not saying for people to not buy, just that all these manufacturer’s are calling EVERYTHING a funding project, when it’s really getting hazy what is actually a new project that needs backing and what is an old project that is just racking up more cash. Deep Wars did something similar as did a few others I think. This looks cool, and I would put money into it if I had it. My point is more about the new projects getting lost in the mess.

    • Bobofreak

      Who cares? The Kickstarters I have chosen to back Deepwars, Mantic’s, Bones among others have probably all been projects that were in the works already. I do think that the Kickstarter changes the scope and the time that these project are delivered in. I don’t even look at my pledge from the standpoint of I’m paying x dollars for product y, I look at is as I am giving a COMPANY I want to support x amount of dollars and in return I am getting a great value in miniatures. I like to think that the kickstarters for companies like Mantic are doing more then just paying for that project but also helping them raise capital to initiate stuff beyond the scope of the initial project. I don’t see where the issue is I just see people supporting companies they like for a great value in return. These Kickstarters are still FUNDING the project they are just expanding the scope of it, the company wins the supporters win. Its not like there has been a huge failing of miniatures Kickstarters the vast majority of them have been successful. No one is losing from the Kickstarter “craze” as you call it so whats the issue?

      • 4tonmantis

        There is becoming a tendency for Kickstarter to be a store rather than a source of initial funding. If you don’t see why there needs to be a distinction then I can’t help you.
        I like Deep Wars, Dreadball, the DreamForge stuff, etc. I just want to be clear that I am not opposed to any of these products/companies.. In fact, I think just about every Kickstarter project I see here is great.. but these companies are going to become dependent on crowd funding. What I don’t want to see is Kickstarter or whatever else go under.. and suddenly the companies are left trying to figure out how real business management for new projects has to be done. That’s not intended as a slight.. and I’m sure that Mantic and probably most of the others that have been largely successful have found their way.
        Let’s look at one example.. the Bones program. Reaper has been around for a very long time.. and from my understanding.. have been having pretty mediocre to poor sales for a while. They went to crowd-funding and bam.. now they have money to do stuff. The problem is.. they shouldn’t have needed to do that. Was it wrong? No.. but it is a sign that something is off in their internal structure or marketing or whatever. Clearly the demand was there. Clearly the quality and value are fine.
        I’m starting to run long here.. and this is dealing with an understanding of economics more than “ooh cool minis” so it’s not a discussion for everyone.. so I’ll leave it alone.

      • Veritas

        It’s not exactly true that no loses out. Your local gaming store most definitely loses out. So many people buy these products via Kickstarter that pretty much no one is going to buy them locally. It’s almost like Kickstarter has done overnight what GW has been trying to do slowly for years and that is totally cut out the middleman of distribution and FLGSs. And, if you take the long view, the company putting on the Kickstarter itself needs to be FAR more cash conscious with how it uses those funds from Kickstarter. Take Dreadball for instance. Mantic has gotten money to create the game plus two expansions. But those expansions are later projects. Mantic has to carefully husband those funds throughout the creation of ALL those expansions because they can’t expect huge numbers of people to buy after launch since so many have already bought and paid for their copies. In other words, if the company doesn’t have a good bit of business savvy they could wind up blowing through the cash and then having no capital to actually deliver on what was promised in these later products. That’s what I don’t like about Kickstarters that hit a few stretch goals and then start essentially offering new games and expansions as stretch goals because planning that far in the future has never been a strong point of game developers in my opinion.

        • puster

          Looking at the amount of new plastic kits promised with this Dreamforge kickstarter I really wonder wether this is still economically feasable for a one-man company. Mark certainly is a fountain of creativity and what he shows is imho ahead of most sets in actual production. I just hope he did not overstretch…

          However, unlike some other kickstarters around, I am sure IF his products finally hit the regular release for a sensible price, they will continue to sell.

  • Bobofreak

    It is not the repsonsibility of Kickstarter or someone running a project on Kickstarter to be concerned with the state of my local gaming store so I dont think that the objection has any bearing. B&M businesses across the board face challenges from this type of funding and internet sales it is not a “Gaming Hobby” specific issue and the fact is this type of activity is part of our economy and small businesses need to learn to deal and adapt to it or go out of business. No different then a long list of challenges they have to deal with. I used to own and operate a B&M Hobby shop (Hobbyland, Islandia NY) so I understand. The concern of a company wasting funds is one that would have to be dealt with no matter the source of the funding. Why does getting the money from Kickstarter change that risk? What if Mantic got 2 million dollars from traditional funding methods, how would they have less risk of mismanaging the money? The simple fact is that a lot of small companies have been able to fund projects they would not have been able to previously, should they have figured out a marketing scheme to do this prior as 4tonMantis points out that the demand was there? Maybe, but the fact is they have found Kickstarter and Indiegogo and its working for them now so thats what the reality is. Small Companies, more Miniatures , more games and more happy gamers. Still dont see a downside in anyway.