Dark.Net Now Available From WizKids

In a not-too-distant future, four giant corporations have taken over every aspect of life. Those that live in this dystopian world can choose to either just go and work for one of them, or live life out on the edge. There, reputation is everything and information is the most valuable currency. In Dark.Net, players find themselves out there in the Fringe, buying, selling, and trading information in the hopes of being the greatest information broker of all time. The game is available from WizKids now.

From the announcement:

WizKids is excited to announce the release of its newest game, Dark.Net! In the late 21st century, four mega companies – dubbed the Big Four – have taken control of every aspect of modern society. People have two choices: sell their soul to one of the Big Four or make their own way in the Fringe – a world where reputation means everything, and information is more valuable than money.

Designer Richard Yaner shows a cyberpunk-style future where 2 to 4 players compete with each other to earn the highest amount of Reputation. To do this, players need to buy and sell Information from each of the Big Four and exchange them for other useful tools. Network Extensions are used to grow your influence, enabling you to gather additional Information per turn, and Network Boosters increase the amount of Information obtained from a Network space.

Building up your own network isn’t the only way to gain Information! Hire Informants to sit on other players’ networks and take Information from them. Infect their Networks with a virus that redirects all Information your way, or shut them down completely. You can use Information to make a Contact, a helpful ally that boosts Reputation and protects you from opponent attacks.

Just remember, the Big Four are always watching, and if too much information is taken from them, they go on the offensive. Roll the Retaliation dice and hope the Big Four show mercy on you and your growing network. If one of them hones in on you, flip a Response card and see what punishment the company dishes out. More players mean more Response cards, and after the last one is flipped, the game ends. Whoever has gained the most Reputation wins!

Source