In Cthulhu: Death May Die, the cultists are winning. They have started their ritual. The Old Ones are waking up. The Earth will surely plunge into chaos and disorder… or will it? Yes, it might be too late to fully stop the ceremony, but that doesn’t mean all hope is lost. It’s just, like, 99% lost. CMON has posted up another preview for the game, giving us a bit more information on how it all works.
From the post:
One of the most compelling elements of H.P. Lovecraft’s literature was how skillfully he built the suspense. The creeping realization the narrator had of the horror that is about to be unleashed was the central motif. Lovecraft’s stories were often told first person as a recollection, or through the discovered notes of a missing professor. The reader would discover how close they were to the terror, themselves, and often, that’s just when the story would end; on the brink of horrific events without going over the edge. The imagination of the audience was often tasked with filling in the details, which can be much more disturbing. Even the creatures in Lovecraft’s tales weren’t always fully illustrated for the readers, being referred to as indescribable horrors. The imagination can create some terrifying masterpieces if you let it.